Chaos Zero Nightmare (CZN)RenoaBuild and Guide

Character

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Introduction

Best guide and build for Renoa from Chaos Zero Nightmare (CZN). Renoa is a 5 character from the Hunter class and Void attribute, who belongs to the Terrascion [SS Justitia] faction.

To learn more about Renoa check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Renoa check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Epiphanies

Gear

Deck & Teams

Profile

Cards

For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.

Starting Cards:
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1

Annihilation Shot

Attack
Attack

100% Damage.
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1

Black Veil

Skill
Skill

100% Shield.

Show Effects

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1

Echo of Sorrow

Attack
Attack

140% Damage.
Create 1 Dirge Bullet card(s).​

Show Effects

Unique Cards:
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1

Instant Judgment

Attack
Attack

180% Damage.
If Dirge Bullet is in hand, discard 1 card. +100% Damage

Show Effects

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1

Ballad of Pitch Black

Attack
Attack

50% x 3 Damage.
+20% Damage for each Dirge Bullet in hand.​

Show Effects

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0

Flower of Devoured Fate

Skill
Skill

Discard up to 2 card(s) from hand.
Create that many Dirge Bullets.​

Show Effects

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1

Last-Ditch Assault

Attack
Attack

[Retain]

150% Damage (+0%).
Discard all Dirge Bullets and +50% Damage for that amount.​

Show Effects

Generated Cards:
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1

Dirge Bullet

Attack
Attack

[Bullet][Exhaust]

160% damage.
When moved to Discard, 80% Extra Attack on a random enemy.​

Show Effects

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Dirge Bullet: Finale

Attack
Attack

[Bullet][Exhaust]

200% damage.
When moved to Discard, 120 x 2% Extra Attack on a random enemy.​

Show Effects

Ego Skill:
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4

Black Thorn

Ego Skill

Move all Dirge Bullet from Draw Pile and Graveyard to hand.
300% damage.

Show Effects

Epiphany Cards:

Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.

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1

Echo of Sorrow I

Attack
Attack

140% Damage.
Create 2 Dirge Bullets card(s).​

Show Effects

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1

Echo of Sorrow II

Attack
Attack

140% Damage.
Create 1 Dirge Bullet card(s), Create 2 card(s) in Discard Pile.​

Show Effects

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1

Echo of Sorrow III

Attack
Attack

140% Damage.
Create 1 Dirge Bullet card(s), If Dirge Bullet exists in Draw Pile, Discard 2.​

Show Effects

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Echo of Sorrow IV

Skill
Skill

Create 3 Dirge Bullet card(s).

Show Effects

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1

Echo of Sorrow V

Upgrade
Upgrade

[Outbreak of War]

Create 1 Dirge Bullet card(s).
At the start of turn, create 1 Dirge Bullet card(s).​

Show Effects

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1

Instant Judgment I

Attack
Attack

270% Damage.
If hand contains Dirge Bullet, discard 1 card and +150% Damage.​

Show Effects

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1

Instant Judgment II

Attack
Attack

220% Damage.
If Draw Pile contains Dirge Bullet, discard 1 card. +120% Damage.​

Show Effects

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1

Instant Judgment III

Attack
Attack

220% Damage.
If Graveyard contains Dirge Bullet, Exhaust 2 card(s) and +1 hit(s).​

Show Effects

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2

Instant Judgment IV

Attack
Attack

180% Damage.
Upon moving to Discard pile, 250% Extra Attack to a random enemy.​

Show Effects

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1

Instant Judgment V

Upgrade
Upgrade

At the end of the turn, 200% Extra Attack to enemies with lowest HP.​
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1

Ballad of Pitch Black I

Attack
Attack

75% x 3 Damage.
+30% Damage for each Dirge Bullet in hand.​

Show Effects

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1

Ballad of Pitch Black II

Skill
Skill

Move up to 3 Dirge Bullet card(s) from Draw Pile and Graveyard to hand.​

Show Effects

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Ballad of Pitch Black III

Attack
Attack

50% x 3 Damage.
1 Mark to the target for each Dirge Bullet in hand.​

Show Effects

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Ballad of Pitch Black IV

Attack
Attack

50% x 3 Damage.
For 1 turn, +100% Extra Attack Damage of Dirge Bullet.​

Show Effects

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1

Ballad of Pitch Black V

Attack
Attack

50% x 3 Damage.
Exhaust all Dirge Bullet in the Graveyard, +50% Damage for each one.​

Show Effects

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Flower of Devoured Fate I

Skill
Skill

Discard up to 3 card(s) from hand.
Create that many Dirge Bullets.​

Show Effects

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1

Flower of Devoured Fate II

Skill
Skill

[Exhaust]

Discard all other combatant cards in hand. For each discarded, create 2 Dirge Bullet.​

Show Effects

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Flower of Devoured Fate III

Skill
Skill

Discard up to 2 card(s) from hand.
For each Discarded Card with cost 1, +40% Damage of next card.​
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Flower of Devoured Fate IV

Skill
Skill

Draw 2.
If Dirge Bullet is in hand, Draw 1 additional card(s).​

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Flower of Devoured Fate V

Skill
Skill

All Dirge Bullet in hand gain Retrieve.

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Potential

The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!

1

Epiphany Bonus

Potential 1

Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
2

Upgrade Basic Cards

Potential 2

Basic Card damage, shield gain, and healing amount +2%.
3

Neutral Card Upgrade

Potential 3

Neutral Card damage, shield gain, and healing amount +2%.
3-1

Basic Card Proficiency

Potential 3-1

+40% damage of the Dirge Bullet Card, and +20% Extra Attack damage.
4

Upgrade Unique Cards

Potential 4

Unique Card damage, shield gain, and healing amount +2%.
5

Critical Chance Proficiency

Potential 5

+2% Critical Chance.
5-1

Basic Card Proficiency

Potential 5-1

+5% Damage of Renoa’s Extermination Shot.
If Renoa’s Critical Hit Chance is above 20%, +5%.
6

Critical Damage Proficiency

Potential 6

+2.4% Critical Damage.
7

Upgrade Unique Stats

Potential 7

+5% Dirge Bullet Damage. If Renoa's Critical Chance is greater than 60%, an additional +10% to that value.
Manifest Ego (dupes)
E1

Sleeping Memory

Manifest Ego 1

The proportional Damage increase effect for Dirge Bullet cards discarded by Last-Ditch Assault increases to +20%.
E2

Awakening Memory

Manifest Ego 2

For every 4 Dirge Bullet cards created, creates 1 Dirge Bullet: Finale card instead.
E3

Vivid Memory

Manifest Ego 3

Damage of the Black Thorn +200% Card
E4

Inner Memory

Manifest Ego 4

Whenever Dirge Bullet is discarded, gain Rose's Resolve 1.
Rose's Resolve: Renoa's damage +10%, Rose's Resolve removed upon shuffle (max 4 stacks).
E5

Complete Memory

Manifest Ego 5

Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards].
E6

Liberated Memory

Manifest Ego 6

Whenever Dirge Bullet card is drawn, deal 50% additional damage to a random enemy.
Stats (level 60)
HP
399
DEF
155
ATK
492
Voice Actors
JPN
Mayuka Nomura
KR
Saebom Kang
Gallery

Review

Introduction
Performance Profile

ST Damage [4/5]

    

AoE Damage [1/5]

 

AP Efficiency [3/5]

   

Utility [1/5]

 

Renoa is a single-target specialist whose kit revolves around generating Dirge Bullets, which trigger an Extra Attack when discarded by other cards or at the end of the turn. Most of her cards either focus on generating Dirge Bullets or dealing additional damage when Dirge Bullets are in hand or the discard pile. Her gameplay requires setup time for generating Dirge Bullets, card management, and planning in order to unleash her hardest-hitting attacks at the right time.

Pros & Cons
Pros

  • Great single-target and burst damage output.

  • Powerful personal damage scaling from Dirge Bullets.

  • Has a few exceptionally strong gameplay-changing Epiphanies.

  • Launches many Multi-Hits and Extra Attacks that scale well with Morale.

Cons

  • No AoE Cards.

  • Can clog the deck with Dirge Bullets if not careful.

  • Timing Ego Skill alongside Dirge Bullet generation and correct payoff cards requires some effort.

Ratings

Renoa ratings aren't available yet. We will add them within a week of the launch.

Key Mechanics
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Dirge Bullet

Attack
Attack

[Bullet][Exhaust]

160% damage.
When moved to Discard, 80% Extra Attack on a random enemy.​

Show Effects

  • Dirge Bullets: Renoa’s whole kit revolves around generating Dirge Bullets, her own signature Bullet type that triggers a 80% damage Extra Attack when discarded. When played from hand, Dirge Bullets deal 160% and are exhausted. Many of her attacks deal more damage if Dirge Bullets are in hand or in the Discard Pile. Being able to either play Dirge Bullets directly or discard them (either through active Discard effects or the end-of-turn Discard) lends Renoa a degree of adaptability and AP flexibility.
Cards & Ego Skill
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4

Black Thorn

Ego Skill

Move all Dirge Bullet from Draw Pile and Graveyard to hand.
300% damage.

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Black Thorn

Consumes 4 EP, draws all Dirge Bullets from the Draw Pile and Graveyard, and deals 300% damage on use. Renoa’s most powerful setup tool, but one that requires a solid amount of Dirge Bullets to already be present in the deck. Synergizes well with cards that scale off of the number of Dirge Bullets in hand, like Resolute Assault and Ballad of Pitch Black. Requires Dirge Bullet generation from Flower of Devoured Fate and Echo of Sorrow, as well as some setup turns to activate its full potential—making it a bit awkward if you draw this Ego Skill on top in a long fight.

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1

Annihilation Shot

Attack
Attack

100% Damage.
Annihilation Shot

Renoa’s basic attack, of which she has two copies in her Starting Cards. The only upgrades it gets are +20% damage from Potential 2 and +10% from Potential 5-1. Doesn’t have any extra synergy with her kit.

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Black Veil

Skill
Skill

100% Shield.

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Black Veil

Renoa’s basic shield. Gains no additional functionality outside of Potential 2 and isn’t an important card for her overall strategy.

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Echo of Sorrow

Attack
Attack

140% Damage.
Create 1 Dirge Bullet card(s).​

Show Effects

Echo of Sorrow

A single-target attack that generates 1 Dirge Bullet and deals 140% damage at base. This is one of Renoa’s most accessible and reliable ways of generating Dirge Bullets, making it a core part of every Renoa deck.

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Instant Judgment

Attack
Attack

180% Damage.
If Dirge Bullet is in hand, discard 1 card. +100% Damage

Show Effects

Instant Judgment

One of Renoa’s primary payoff cards that deals 180% damage upfront and, if a Dirge Bullet is in hand, forces a discard in exchange for +100% damage. As the card’s Discard only triggers with a Dirge Bullet in hand and discarding Dirge Bullets can be done automatically at the end of every turn, its utility is limited. Aim to use this after generating Dirge Bullets.

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1

Ballad of Pitch Black

Attack
Attack

50% x 3 Damage.
+20% Damage for each Dirge Bullet in hand.​

Show Effects

Ballad of Pitch Black

Another payoff card that hits 3 times for 50% damage each but gains an additional +20% damage for each Dirge Bullet in hand. This is one of Renoa’s strongest payoff cards, which not only has excellent inbuilt scaling but also benefits greatly from Morale thanks to its high hit count. Use after maximizing Dirge Bullet generation for the turn.

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Flower of Devoured Fate

Skill
Skill

Discard up to 2 card(s) from hand.
Create that many Dirge Bullets.​

Show Effects

Flower of Devoured Fate

Renoa’s other major Dirge Bullet generator that costs 0 and allows you to select up to 2 cards Discard to generate an equal number of Dirge Bullets in exchange. Use to cycle cards you don’t intend to use away for Dirge Bullets in order to empower your kit and deal Extra Attack damage.

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Last-Ditch Assault

Attack
Attack

[Retain]

150% Damage (+0%).
Discard all Dirge Bullets and +50% Damage for that amount.​

Show Effects

Last-Ditch Assault

Renoa’s final and biggest Dirge Bullet payoff deals 150% damage, discards all Dirge bullets on use, and increases damage by +50% for each bullet. This card has Retain, allowing you to save it for the right moment Best combined with Renoa’s Ego Skill.

Potentials

Renoa’s Potentials all increase her damage, with none offering mechanical changes.

  • 3-1: Offers a huge +40% to Dirge Bullet’s multiplier and a further +20% multiplier to Extra Attacks, buffing Dirge Bullet’s overall damage output even further.
  • 5-1: Increases her basic attack damage. Incentivizes hitting the Critical Chance threshold, but her basic attacks are still one of the least important parts of her kit.
  • 7: Even more Dirge Bullet damage which further incentivizes building her Critical Chance.
Playstyle & Gameplay
Standard Playstyle

Renoa’s gameplay involves setting up for burst damage by generating Dirge Bullets with Echo of Sorrow and Flower of Devoured Fate. These Dirge Bullets represent some Extra Attack damage every time they’re discarded, but also increase the damage multiplier of Instant Judgment, Ballad of Pitch Black, and Last-Ditch Assault. Instant Judgment and Ballad of Pitch Black are good sources of consistent early and mid-fight damage while Renoa is still setting up. Once there are a good amount of Dirge Bullets in the deck, Renoa can use her Ego Skill to draw all of them into hand for big payoff damage with Last-Ditch Assault.

Tips:

  • Last-Ditch Assault’s damage is capped by hand size, so you might not always want to generate more Dirge Bullets than her Ego Skill can draw. Balance how many bullets you generate and Exhaust each turn by checking Draw/Discard piles.
  • Consider playing Dirge Bullets periodically to prevent them from clogging the deck.
  • When picking Epiphanies for Echo of Sorrow and Flower of Devoured Fate, figure out how much Dirge Bullet generation you want in your deck.
Dupes Review

Dupes review aren't available yet. We will add them soon!

Best Cards

Best Epiphanies
Note

For every Epiphany, we're colored their name based on how useful we think it is compared to the other variants. Here's the key to the colors:

  • Epiphany Name - the best variant,
  • Epiphany Name - a good variant,
  • Epiphany Name - a niche variant.

Renoa best epiphanies aren't available yet. They will be added soon.

Gear

Partners

ATTENTION! Partner translations and effects were not always accurate or functioning as expected in the beta. For that reason, below is NOT a performance ranking but a list of suggestions to get you started while we theorycraft a math-based ranking shortly after release.

Serithea
Serithea
  • Passive Crit Rate & Stacking Crit Dmg are both excellent damage boosts.
  • 3EP Ego Vulnerable Application can serve as an excellent damage multiplier when saved and implemented into Ego Skill + Resolute Assault burst window.
Carroty
Carroty
  • Offers a DMG% buff once per turn to an attack, which, when spent on a Dirge payoff, is good extra damage.
  • After generating a dirge bullet, gain an additional 10% DMG for the rest of the turn to all attacks.
  • 2EP Ego boosts the damage of all Dirge Bullets for a single turn. Best used with a full hand of Dirge Bullets.
Kiara
Kiara
  • Gain a DMG increase to Attack Cards while 10 or more cards are in the grave. Easier to do on Renoa than most, but still not a trivial passive to activate.
  • Gives a massive + Attack Card damage boost after discarding a card for 1 turn. Easy to do as multiple Renoa cards require discards to function.
  • 3EP large damage nuke that scales based on how many cards are in the grave. Renoa dumps many Dirge Bullets into the grave, making it better for her than most.
Yuri
Yuri
  • Boosts ATK% passively and grants generic DMG% for the fight after shuffling the deck once, something that’s not hard to do.
  • 3EP Ego draws 3 cards, which is an outstanding consistency boost and combo starter.
Akad
Akad
  • Grants Bullet DMG passively and another boost for one turn after landing a Crit. A huge and consistent boost, but only to our Dirge bullets.
  • 2EP Ego Grants a large amount of Crit Rate to all Attack Cards. Save and use during burst windows if possible.
Equipment

ATTENTION! Below are some Blue and Gold rarity items that are useful for this character (they aren’t listed in order of power). These items aren’t necessarily the best items possible, as Purple items are usually far more powerful. These suggestions are only intended to give you an idea of a few synergies to be on the lookout for and aren’t a best-in-slot list!

Weapon
Weapon
  • Weapon
    Sneering Dagger
  • Weapon
    Formica's Broken Spear
  • Weapon
    Violet Butterfly's Whip
  • Weapon
    Executioner's Edge
  • Weapon
    Obsidian Sword
Armor
Armor
  • Armor
    Wolves Bane's Spine
  • Armor
    Assault Boots
  • Armor
    Growing Carapace
  • Armor
    Shield of the Watcher
  • Armor
    Resolute Gauntlets
Trinket
Trinket
  • Trinket
    Moon of Destruction
  • Trinket
    Flower of Dead Souls
  • Trinket
    Soul Orb
  • Trinket
    The Famished One's Belly
Relics

Relics suggestions aren't available yet. We will add them soon!

Builds

Recommended builds aren't available yet. We will add them soon!

Deck & Teams

Recommended Build
Important!

CZN is a game of randomness; sometimes you’ll be offered generic or Divine epiphanies that are stronger than a character's standard five options. In these cases, breaking the listed build can result in an even more powerful save. Adjust as you see fit!

The build isn't available yet. We will add it soon!

Best Synergies
Best Teams
Balanced Team
Support
Nia
Cassius
Rei
Mika
Double Support
Support
Nia
Cassius
Rei
Mika
Support
Nia
Cassius
Rei
Mika