Artifact Sets

Artifacts are items in Solo Leveling: Arise that can be equipped on Hunters to increase their stats and if you combine the available Sets, you will unlock additional traits. These are the equivalent of Relics from Honkai: Star Rail. Each character has 8 slots for Artifacts, but 4 of them are reserved for Armor and the other 4 for Jewelry.

Artifact Set
Angel in White
(2)
The user's HP increases by 8%.
(4)
Increases user's healing given by 8%. Increases the damage of the team member with highest Total Power by 8%.
Artifact Set
Armed
(2)
Increase the user's Attack by 5%.
(4)
When attacking, ignores 15% of the target's Defense and attacks.
Artifact Set
Destroyer
(2)
Your Power Gauge Acquisition Rate increases by 20% .
(4)
When the battle starts, charges Power Gauge by 50% and additionally increases the player and the party's Power Gauge Acquisition Rate by 20%.
Artifact Set
Guardian
(2)
The [Shield] effect increases by 30%.
(4)
When a team member (including the player) activates a [Shield], it increases damage dealt by 10% for 10 second(s).
Artifact Set
Noble Sacrifice
(2)
The user's HP increases by 8%.
(4)
Decreases the user's Attack by 8%, but increases the team members' Attack by 8%.
Artifact Set
One-hit kill
(2)
Increases Ultimate Skill damage by 25%.
(4)
Decreases the Ultimate Skill cooldown by 40%.
Artifact Set
Solid Analysis
(2)
Increases [Break] effectiveness by 15%.
(4)
When attacking enemies that have elemental weakness, the [Break] effect increases by 30%.
Artifact Set
Solid Foundation
(2)
Increases Basic Attack damage by 18% .
(4)
Increases Core Attack damage by 18% and when the attack hits, charges Core Gauge by 60.
Artifact Set
Toughness
(2)
Your Critical Hit Rate increases by 8%.
(4)
Your Critical Hit Damage increases by 32%.
Artifact Set
Warmonger
(2)
Increases the user's Attack and Defense by 4%.
(4)
When the user's attacks hit, their Attack and Defense increase by 3% for 6 seconds. Stacks up to 8 times (Cooldown 0.5s).
Artifact Set
Berserker
(2)
When the user has 50% HP or less, their damage dealt increases by 15%.
(4)
HP condition has been changed to 70% and Damage Dealt Increase effect increases to 30%.
Artifact Set
Champion on the Field
(2)
Increases Attack by 5% for 4 second(s) when landing a Critical Hit (Cooldown: 1 second(s)).
(4)
The Attack Increase effect stack maximum increases to 4 instances.
Artifact Set
Concentration of Firepower
(2)
Increases Skill MP Consumption Rate by 20%, but increases damage dealt by 5% and decreases Basic Skill Cooldown by 5%.
(4)
Increases Damage Increase effect to 18% and Cooldown Reduction effect of Basic Skills to 18%.
Artifact Set
Executioner
(2)
When attacking enemies with 40% or less HP, increases damage dealt by 8%.
(4)
HP condition has been changed to 70% and Damage Increase effect increases to 20%.
Artifact Set
Expert
(2)
When landing a Critical Hit, has a 25% chance to increase Attack by 0.8% (stacking up to 100 times) (Cooldown: 1 second(s)).
(4)
Increases Activation Rate to 50% and Attack Increase effect to 1.6%.
Artifact Set
Outstanding Ability
(2)
When the user has 70% of their MP, their damage dealt increases by 10%.
(4)
The Damage Dealt Increase effect potency increases to 25% and this effect now triggers when the user is at 40% or more of their maximum MP.
Artifact Set
Outstanding Connection
(2)
When tagging out, increases the Attack of you and your team members by 12% for 10 second(s) (Cooldown: 20 second(s)).
(4)
Increases Attack Increase effect to 28% and duration to 15 second(s).
Artifact Set
Sylph's Blessing
(2)
When the user uses their QTE Skills, Support Skills, or Ultimate Skill, it increases the user and their team's elemental weakness damage dealt by 5% (duration: 30 seconds).
(4)
Increases the skill's duration to 60 seconds and increases the Elemental Weakness Damage Increase effect stack maximum to 3 instances.