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Blinkstep
Lust
Attack Type: Slash
Skill Power: 3
No. of Coins: 2
Coin Power: 4
Offense Level: 51
Atk Weight: -
If this unit's Speed is faster than the target's by 3 or more, Coin Power+1
[On Use] If the target has 4+ Rupture, Coin Power +1
[On Clash Win] Inflict +1 Rupture Count
As Written
Gluttony
Attack Type: Slash
Skill Power: 4
No. of Coins: 2
Coin Power: 6
Offense Level: 52
Atk Weight: -
If this unit's Speed is faster than the target's, deal (Speed difference x Rupture Potency on the target)% more damage (max 50%)
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
[On Use] If the target has 4+ Rupture, Coin Power +1
[On Use] Gain 2 Haste next turn (once per turn)
[Clash Win] Inflict +1 Rupture Count
I'll gut you with a curse-engraved blade
Pride
Attack Type: Slash
Skill Power: 5
No. of Coins: 3
Coin Power: 4
Offense Level: 54
Atk Weight: -
If this unit's Speed is faster than the target's, deal (Speed difference x Rupture Potency on the target)% more damage (max 50%)
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Use] If the target has 15+ Rupture, Coin Power +1
[On Use] Gain 3 Striker[Mao]
[Clash Win] Inflict +2 Rupture Count
Strider. Unleashed. Heh
Gluttony
Attack Type: Slash
Skill Power: 5
No. of Coins: 1
Coin Power: 8
Offense Level: 51
Atk Weight: -
[Clashable Counter]
[On Use] Gain 3 Strider[Mao]
[On Use] If this unit's Speed is faster than the target's, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2)
Heishou Mutation [Mao]
x3 Gluttony [Owned]
If the unit has Strider[Mao], deal +5% more damage
If the target has Deathrite[Haste], deal +5% more damage
Partial Heishou Mutation Training
x5 Gluttony [Owned]
Turn End: 1 ally with the fastest Speed gain 2 Haste next turn
Review
Wow, it's hard to believe that they powercrept Shi Don. Heishou Pack - Mao Branch Ryoshu or Heishou Ryoshu for short is an ID that utilizes Rupture and Haste to deal damage while also maintaining a neutral Rupture Count. Usually, Heishou Ryoshu is paired with Heishou Outis to make full use of their unique debuff, but she can also work independently.
Heishou Ryoshu has a unique status that can be gained by using her Skill 3 or Defensive Skill, gaining 3 Strider [Mao] upon use. What it does is give 5 Haste next turn for a total of 3 turns which bumps up her speed range from 4-7 to 9-12 which is just a slap in the face for Cinq IDs. The downside is that you need 10+ Speed to make full use of her kit. So without another source of Haste, she has a 25% chance of not being able to utilize her kit.
She also has a unique debuff called Deathrite [Haste]. What it does is if Rupture is activated by a unit with 10+ Speed it loses 1 stack of Deathrite [Haste] to inflict +1 Rupture Count, this can be done 3 times before it hits 0 stacks where it will deal Gluttony damage based on Rupture Potency making it a mini Sinking Deluge essentially. This debuff also makes her Rupture Count positive on top of that.
Just a tip if you’re running both Heishou do not use Skill 3 twice in a row as it will waste Deathrite [Haste] stacks.
With that out of the way, we can now delve into her Skills:
Skill 1 - Blinkstep - 2 Coin Skill - Base Roll 11, Max Roll 15 - Honestly a very good Skill 1 as it rolls quite high and is essentially a 3 Coin Skill when dealing damage if the conditions are met.
Skill 2 - As Written - 2 Coin Skill - Base Roll 16, Max Roll 20 - Nothing too impressive, the only notable thing is neutral Rupture Count and Haste to guarantee 10 Speed.
Skill 3 - I’ll gut you with a curse-engraved blade - 3 Coin Skill - Base Roll 17, Max Roll 26 - Neutral Rupture Count and completely positive 3 Rupture Count through Deathrite [Haste]. If you have 10+ speed Heishou Ryoshu will single handedly activate Deathrite [Haste] completely and then renew it. On top of that, it also renews Strider [Mao]
Power Counter - Strider. Unleashed. Heh - 1 Coin Skill - Max roll 12 - Gives the user 3 Strider [Mao].
Heishou Ryoshu does an incredible amount of damage while also maintaining a neutral Rupture Count without Deathrite [Haste]. Unlike Outis, she does not have the issue of unopposed attack conditionals, thereby allowing her to just focus on clashing.
[Heishou Pack - Mao Branch] Outis - Allows more Deathrite [Haste] triggers
None
Really fast.
Deathrite [Haste] is an incredible debuff to help a Rupture team maintain Count while also proccing Potency as often as possible.
Incredible damage output.
25% of not activating conditionals outside of Skill 2 due to speed range.
In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.
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