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Got a Screw Loose?
Lust
Attack Type: Blunt
Skill Power: 3
No. of Coins: 2
Coin Power: 4
Offense Level: 51
Atk Weight: 1
[On Use] Gain +2 Tremor Count
[On Use] At 4+ Tremor Count, Clash Power +2
Compression Wind-up Spanner
Sloth
Attack Type: Pierce
Skill Power: 4
No. of Coins: 3
Coin Power: 3
Offense Level: 51
Atk Weight: 1
[On Use] Gain +2 Tremor Count
[On Use] At 4+ Tremor Count, Clash Power +1
At 4+ Tremor Count, Coin Power +1
Percussive Maintenance
Gluttony
Attack Type: Pierce
Skill Power: 4
No. of Coins: 3
Coin Power: 3
Offense Level: 51
Atk Weight: 1
[On Use] Gain +2 Tremor Count
Consume 8 Tremor Count on self to gain Coin Power +1
If the target has 6+ Tremor, Coin Power +1
Guard
Sloth
Attack Type: -
Skill Power: 7
No. of Coins: 1
Coin Power: 6
Offense Level: 1
Atk Weight: 51
[On Use] Gain 2 x (Tremor Count on self) as Shield HP (max 10)
N.O.
x3 Sloth [Res]
- When an ally Staggers an enemy with an attack: follow up with Skill 1 against the Staggered enemy. (once per Turn) - If multiple enemies are Staggered at once, target the enemy with the least HP (for Abnormalities, target the Abnormality with the least HP; then, target the Part with the least HP). - When using Skill 1 with this effect, this unit gains +1 more Tremor Count from its Coin effects, and triggers a Tremor Burst with the last Coin On Hit
The A.I.
x4 Sloth [Owned]
#1 Deployed ally gains +1 more Tremor Count from their Skill or Coin effects (2 times per turn)
Review
Pretty okay Tremor ID.
Yurodivy Ryoshu's clashing is absolutely abysmal without her conditionals, those clashes being 11/13/13, which can prove problematic since she can gain a lot of Tremor Count with her S1 (maximum of 6), which fulfills all conditionals of her S2, but also consumes at maximum 5 Tremor Count, so it'll be harder to reach her S3 conditional.
Although with those conditionals, they rest at an okay 13/17/19. All in all she's pretty clunky to use on field and would be an absolute nightmare to use in fights where the enemy has actually competent rolling skills. Most of usefulness does come from her passiveness, which even then would only mostly be good in mob fights that, again, she'd struggle in. Her support passive is great for Yurodivy Hong Lu though.
Great Tremor Count infliction
Tremor gain is also really good when ran on a Tremor team
Very useful support passive
Is a bit clunky to use more often than not she spends more tremor than she gains even with Passive
Without conditionals her clashes are absolutely abysmal
In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.
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