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Courier Trunk - Decay Knife
Lust
Attack Type: Slash
Skill Power: 3
No. of Coins: 2
Coin Power: 4
Offense Level: 47
Atk Weight: 1
Coin Power +1 for every 10 Courier Trunk on self or for every 6 Rupture on the target (max 2)
[On Use] If the target has 15+ Rupture and 3+ Rupture Count: this Skill does not consume target's Rupture Count On Hit, but does not inflict Rupture with this Skill's On Hit effects
Courier Trunk - Gadget Reveal
Wrath
Attack Type: Slash
Skill Power: 4
No. of Coins: 3
Coin Power: 4
Offense Level: 47
Atk Weight: 1
Deal +2% more damage for every Courier Trunk on self (max 40%)
Coin Power +1 for every 10 Courier Trunk on self or for every 6 Rupture on the target (max 2)
[On Use] If the target has 15+ Rupture and 3+ Rupture Count: this Skill does not consume target's Rupture Count On Hit
I Trust Ya, Polu!
Gluttony
Attack Type: Slash
Skill Power: 5
No. of Coins: 3
Coin Power: 4
Offense Level: 49
Atk Weight: 1
Deal +4% more damage for every Courier Trunk on self (max 80%)
Coin Power +1 for every 10 Courier Trunk on self or for every 6 Rupture on the target (max 2)
[On Use] If the target has 15+ Rupture and 3+ Rupture Count: this Skill does not inflict Rupture Count with its On Hit effects; instead, Reuse its last Coin
Courier Support & Control Sequence
Gluttony
Attack Type: Slash
Skill Power: 9
No. of Coins: 1
Coin Power: 7
Offense Level: 48
Atk Weight: 1
[Combat Start] At 15+ Courier Trunk, activate 'Just… a Strategic Time Off!' instead (once per turn)
[Combat Start] If this Skill is to be activated, gain (Courier Trunk)% of this unit's max HP as Shield (max 25%, once per turn)
[On Use] Gain 2 Courier Trunk (once per turn)
- At less than 15 Courier Trunk, gain 1 additional Courier Trunk
Just... A Strategic Time Off!
Gluttony
Attack Type: Slash
Skill Power: 9
No. of Coins: 1
Coin Power: 7
Offense Level: 48
Atk Weight: 1
[Combat Start] If this Skill is to be activated, gain (Courier Trunk)% of this unit's max HP as Shield (max 25%, once per turn)
[Turn End] Activate Strategic R&R Mode
Lemme go and I swear I'll make it in time!
<For Chain Battles> When, after Retreating with 'Strategic R&R Mode', if this unit rejoins the battle, halve the Courier Trunk value (once per Encounter, rounded up)
Speedy Delivery
x4 Gluttony [Owned]
Turn Start: At 6+ Speed, or if this unit has Haste, gain (Courier Trunk)% of this unit's max HP as Shield (max 20%) Upon Retreat, apply 1 Clash Power Up to 2 allies next turn (prioritizes Substituted units first, then in Deployment order) - Lasts for 1 additional turn for every 15 Courier Trunk on self (2 more turns max)
Outstanding Courier
x6 Gluttony [Owned]
To 1 ally with the fastest Speed: Clash Power +1 to Skills that apply Rupture Potency or Count
Review
Devyat Rodion is an interesting case for a DPS identity featuring a mix of Rupture in skills who does well in short fights.
Before we tune into her skills, Let’s go over her gimmick first. She gains Courier Trunk at every Turn Start and use of Skill 1 and 2. This gives her various effects based on stack count:
10+ Stacks - Increases her minimum and maximum Speed by 1
20+ Stacks - Grants 1 each of Clash Power Up and Slash Damage.
30+ Stacks - Loses HP and SP after Skill Use and at Turn End.
As seen, at a certain point she starts inflicting self damage which can kill her, generally it happens around Turn 7 or Turn 9, as such if the fight is not wrapped up by then, she will either die very soon or can be ‘forced to retreat’ from the fight.
With that out of the way, let us look at her skills.
Skill 1, Courier Trunk - Decay Knife – 2 Coin Skill, Base Roll – 11, Conditionals Met – 16. Gains 1 Courier Trunk on use (2 if total Courier Trunks < 15). This skill neither consumes nor generates Rupture Count if the target has 15+ Rupture Potency and 3+ Rupture Count.
Skill 2, Courier Trunk - Gadget Reveal – 3 Coin Skill, Base Roll – 16, Conditionals Met – 23. Gains 1 Courier Trunk (3 if total Courier Trunks < 15), 1 Haste (2 if total Courier Trunks > 15) on use. For every 5 Trunk or Rupture on target, inflict 1 Defense Level Down (Max of 6). This skill also does not consume Rupture Count if the target has 15+ Rupture Potency and 3+ Rupture Count.
Skill 3, I Trust Ya, Polu! – 3 Coin Skill, Base Roll – 17, Conditionals Met – 24. Can inflict up to 5 Rupture Count. This skill also neither consumes nor generates Rupture Count if the target has 15+ Rupture Potency and 3+ Rupture Count, and in such a case instead of inflicting Rupture Count, it will reuse its Last Coin.
Counters - She possesses 2 Normal Counters which are the way for her to retreat from the fight. First Counter, Courier Support & Control Sequence - Grants her 2 Courier Trunk (3 if total Courier Trunks < 15) on use. At 15+ Counter Trunks, it changes to Second Counter, Just... a Strategic Time Off! activating a “Strategic R&R Mode” effect to retreat from the fight. More about this effect in the “Advanced Combat Guide”
As mentioned earlier, her strong suit is at short fights where her damage and clashing shines. Her conditional damage buffs are very strong, but outside of those, she is not particularly amazing as the “Retreat” mechanic has very minor payoff at worse, offering 2 allies with 1 Clash Power Up to the sinner who replaced her and the next sinner in Deployment order. After Retreat, she moves all the way to the back of the chained deployment, or straight up removed in non-chained battles. She assists, then, only via Support Passive, which only benefits Rupture Teams.
Speaking of Rupture, her conditionals for not consuming Rupture Count, while sounds good on paper, are a bit too much in practice (outside of Mirror Dungeons). The majority of Rupture Identities are count Neutral or Negative, so asking for 15+ Potency and 3+ Count in the span of 7-9 turns might prove to be difficult, especially with Chained Battles becoming a norm where sole bosses are uncommon.
In conclusion, Devyat Rodion is a short fight specialist who benefits from Rupture but does not make Rupture teams any better. And outside of them, once she retreats, her contribution to the overall team effectiveness disappears.
No Notable E.G.O. Synergies.
Fantastic Damage and Clashes in shorter fights.
Can work in any team as long as the fight ends fast.
Reliant on fights ending quickly.
It is either Die or Retreat for her, no in-between in longer battles.
In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.
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