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Draw of the Sword
Pride
Attack Type: Slash
Skill Power: 3
No. of Coins: 2
Coin Power: 4
Offense Level: 53
Atk Weight: 1
At 5+ Poise, Coin Power +1
[Combat Start] Apply 1 Sword of the Homeland - Rending to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- If there are 6 or more allies Blade Lineage Identitites in the Encounter, apply 2 instead
[On Use] Gain +2 Poise Count
Acupuncture
Pride
Attack Type: Slash
Skill Power: 3
No. of Coins: 3
Coin Power: 5
Offense Level: 53
Atk Weight: 1
At 7+ Poise, Coin Power +1
[Combat Start] Apply 1 Sword of the Homeland - Penetrating to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fasest, 2 times max)
- If there are 6 or more allied Blade Lineage Indentities in the Encounter, apply 2 instead
[On Use] Gain +3 Poise Count
[Clash Win] Gain 1 Slash Power Up next turn
Yield My Flesh
Wrath
Attack Type: Slash
Skill Power: 20
No. of Coins: 1
Coin Power: -8
Offense Level: 50
Atk Weight: 1
[On Use] Gain +3 Aggro to this Skill Slot next turn
[On Use] Until this Skill ends, this unit cannot be Staggered from taking damage
[Clash Win] Gain 5 Poise
[Clash Lose] After getting hit, use 'To Claim Their Bones' Skill
[On Crit] Deal +3% more damage on Critical Hit for every Poise Potency on self (Max 75%)
+30% Damage on Critical Hit
Deal +0.5% more damage per 1% missing HP on self (Max 25%)
To Claim Their Bones
Pride
Attack Type: Slash
Skill Power: 4
No. of Coins: 4
Coin Power: 4
Offense Level: 55
Atk Weight: 1
[Before Attack] For every 7 Poise on self, Atk Weight +1 (Max +2)
[On Use] Until this Skill ends, this unit cannot be Staggered from taking damage
[On Use] Deal +2% more damage on Critical Hit for every Poise Potency on self (Max 50%)
+30% Damage on Critical Hit
Deal +0.5% more damage for every 1% missing HP on self (Max 25%)
If this Skill targets only a single enemy, deal +100% more damage (In Focused Encounters, a single Part)
Overthrow
Envy
Attack Type: -
Skill Power: 8
No. of Coins: 1
Coin Power: 10
Offense Level: 55
Atk Weight: 1
[On Use] Gain 1 Slash Power Up next turn (1 time max)
Deal +0.5% more damage per 1% missing HP on self (Max 25%)
In Memoriam
When 3 or more other Blade Lineage allies are defeated: - When gaining Poise Potency/Count with this unit's own Skills and Coin effects: gain 1 more of each - When 5 or more other Blade Lineage allies are defeated, gain 2 more of each instead - Combat Start: Apply Sword of the Homeland buff on self
Swordplay of the Homeland
x3 Pride [Res]
In this encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn (Once per Encounter) When this unit gains Poise Potency/Count with its own Skill or Coin effects: give 1 Poise Potency and +1 Poise Count to 2 other Blade Lineage allies with no Poise or with the least Poise - If there are 6 or more Blade Lineage allies participating in this Encounter, give 2 Poise Potency and +2 Poise Count instead Combat Start: Apply Swordplay of the Homeland buff to all other Blade Lineage allies
Swordplay of the Homeland
x5 Pride [Owned]
Combat Start: 1 ally with the most Poise deals +15% damage on Critical Hit
Review
Absolute godsend of an ID. Starting with his capabilities on his own, he offers competent clashes and damage. Most of his passive activates only when running other Blade Lineage IDs, with the only part of his passive working without them is that he can survive fatal damage once per encounter (provided you chained 3 Pride Skill when he would take the fatal damage). That being said, the main attraction of this ID would be his Skill 3, Yield My Flesh. When you lose a clash with this skill, what comes after is "Claim Their Bones," a unique defense skill that out-damages just about every nuke in this game. His poise gain makes him reliable to use in all content this game has to offer. Outside of Blade Lineage Meursault's Skill 3, he offers a plethora of amazing buffs to allies who are Blade Lineage. Whenever he gains Poise, his allies gain poise. Whenever you get 3 Pride Resonance, all Blade Lineade IDs are powered up with Coin Power, Damage, and Crit Damage. His Skill 1 gives Final Power to Skill 1 of all other Blade Lineage allies based on Absolute Resonance, and his Skill 2 gives Final Power to Skill 2 of all other Blade Lineage allies based on Absolute Resonance. Blade Lineage Meursault singlehandedly enables reliable poise outside of Mirror Dungeons for all other Blade Lineage IDs, in turn making most of them extremely viable. His kit also makes him super flexible to use on a team, you can have him and 2 other Blade Lineage IDs and run someone like Captain Ishmael to further buff the capabilities of everyone.
Notable E.G.O. Synergies: Regret's Passive buffs all of his skills even further, and the Slash Power Up he can gain from his Skill 2 and Counter cancels out the 1 Base Power he loses. Screwloose Wallop makes the maximum health condition of his S3 and Counter easier to achieve, and his passive makes it so that he cannot be killed easily. Because "To Claim Their Bones" is categorized as a Defensive skill, The Attack Power Down from Meursault's Base Ego does not affect it, while also affecting Yield My Flesh, making it harder to win a clash with it.
Extremely powerful Skill 3
Insanely good support for other Blade Lineage IDs
Extremely high damage
Because Yield My Flesh rolls decently high, it's sometimes difficult to lose a clash with it.
Since his passive is resonance based, To Claim Their Bones is risky even if you're not staggerable.
First stagger threshold is fairly high. Yield My Flesh helps get around that but still a risk that should be considered.
In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.
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