To learn more about Sigrid check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Sigrid check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Artifact
Review
Lore & Love Story
Profile
Communio
Type: Damage - AOE
With desperate ferocity, Sigrid launches her spear to pierce the farthest enemy and dealing damage equal to 340% of ATK in a 2.5m wide area and knocking them far back. Inflicts the "Weakened" debuff on hit targets, which increases their incoming Crit DMG by 40% and makes them receive additional damage equal to 50% of ATK per strike from Sigrid's normal attacks and sub skills for 16 sec.
Damage changes to 370%.
Damage changes to 400%, Target's incoming Crit DMG increase changes to 60%.
Carneficina
Type: Damage - AOE
Sigrid attacks a distant enemy by kicking her spear towards them. Targeting the farthest enemy, deals damage equal to 290% of ATK to the target and enemies within 3m of the target. Each use of this skill deals additional damage equal to 120% of ATK (up to 5 times).
Damage changes to 320%, additional damage changes to 140%
Damage changes to 350%, and additional damage changes to 160% After 5 uses, using this skill also restores 2500 Mana.
Ebbrezze
Type: Damage - Single
Sigrid kicks up the nearest eyesore of an enemy, dealing damage equal to 180% of ATK and knocking them up. Removes 2 buffs from the target and increases Sigrid's damage dealt and Crit Rate by 20% for 15 sec.
Damage changes to 200% and damage dealt and Crit Rate increase changes to 25%
Damage changes to 220% damage dealt and Crit Rate increase changes to 30% and duration changes to 18 sec.
Lupara
Type: Damage - AOE
Sigrid pierces the enemy with a spiral spear attack, dealing damage equal to 210% of ATK to a 3m wide and 3m long area, decreasing the DEF of all affected targets by 25% for 12 sec.
Damage changes to 225%.
Damage changes to 240% Also, if she has a Crit Rate increase buff, the main damage is doubled.
Omerta
Type: Buff - Mass
Sigrid casts a veil of night around herself, increasing the physical damage dealt by allies within 3.5m, excluding herself, by 15% while she becomes non-targetable to enemies outside of this veil. This effect counts as stealth and is canceled when there are no other allies present on the battlefield.
Damage dealt increase changes to 20%.
Damage dealt increase changes to 25%, Sigrid's normal attacks also restore 1000 Mana.
Missing name
Type: Passive
Level 1: -
Level 7: -
Missing name
Type: Sub
Level 1: -
Level 7: -
Artifact
Tyrfing
Type: Buff
Sigrid's normal attacks and sub skills deal additional damage equal to 15% of ATK per strike. Decreases her total damage received by 20%.
Additional damage per strike changes to 17.5%.
Additional damage per strike changes to 20%.
Additional damage per strike changes to 22.5%. Total damage received decrease changes to 25%.
Additional damage per strike changes to 25%.
Additional damage per strike changes to 27.5%.
Additional damage per strike changes to 30%. Total damage received decrease changes to 30%.
Review
PVE (Endgame)
Boss (Pluto)
Boss (Charite)
Boss (Gaia)
Boss (Rudra)
Boss (Knight)
PVE (Endgame)
Boss (Pluto)
Boss (Charite)
Boss (Gaia)
Boss (Rudra)
Boss (Knight)
We have reworked our tier list owing to multiple meta shifts and how we rate characters. As such some of the reviews (especially of older characters) might not match the tier list ratings. Please prioritize the ratings given over provided Review. We will be working on updating all reviews, but it is a time-consuming endeavor.
Sigrid, the Leader of Night Bloods and Duchess of Tabria Kingdom, is the fourteenth Undead Soul released in the game. She is a Dex Assassin who primarily relies on various self-buffs and damage in her skillset to shine. Let's take a look at her skills first:
Ultimate - Communio: A hybrid of damage and debuffs, this skill deals respectable damage to enemies in a small area while inflicting Weakened. Inflicted enemies receive 60% additional Crit Damage and take 50% additional damage per strike from Sigrid's normal attacks and sub skills for 16 seconds.
Main - Carneficina: A pure damage skill; this deals good damage to enemies in small area, while every usage of this skill increases its damage by 160% stacking up to 5 times. At max stacks you will be dealing a whopping 1150% damage per Main and additionally restoring 2500 Mana for her. However, due to being a stack-based skill, it will be hard to use optimally in BF/PvE where you lack the luxury of slow and long fights.
Sub 1 - Ebbrezze: A single-target damage skill that Dispels 2 buffs from enemy and further increases Sigrid’s Crit Rate by 30% for 18 seconds.
Sub 2 - Lupara: Another AoE damage skill (multi-hit to abuse her Artifact) but with slightly bigger range than her Main and Ultimate. Besides good damage, it causes enemies hit have 25% Defense reduction for 12 seconds. If she has Crit Rate increase buff (whether from her S1 or from another character's buff), she doubles the damage of this skill to 480%.
Passive - Omerta: A purely utility Passive, it increases the Physical damage of allies by 25% within 3.5 meters of her, excluding herself. It also acts as a stealth for herself, making her untargetable by enemies outside 3.5m of her, and restores 1000 additional mana with her Normal Attacks, allowing even quicker Main skill spam.
Normal Attack: While normally not worth mentioning, it becomes important to note that her Normal Attack is 4 Hit Combo with slow animation, allowing her to maximise her Artifact Effect.
Artifact – Tyrfing: Her Artifact skill buffs the damage of her Normal Attack and Sub Skills by 15-30% per hit, buffing her Normal Attack and Multi-Hit Sub 2 siginificantly. Furthermore, to counter her innate squishiness it additionally decreases Damage Received by her by 20-30%.
Sigrid is another addition to the long list of DPS characters in game, featuring a mix of AoE and Single Target damage. Her main draw is her Main skill, which once stacked, can deal very high damage to multiple targets in a small AoE. Her DPS potential can increase significantly if you can buff her to guarantee crits, and use it in pair with her Ultimate. The Mana restore her Main and Passive allows her to hasten the stack-building. Sub-skills bring a nice mix of damage and teamwide utility with Dispel and Defense Down, while her Artifact enhances her strengths and tries to downplay her weakness of survival.
Investment wise, she has a large appetite being mainly a DPS character.
New Players: Sigrid has Carry potential, however she falls short of Aki due to her Main skill being stack-based and survival issues, making her harder to use.
F2P/Casual Players: Completely skippable.
Cultured Users: Get at least one copy for Lobby/Love Story. Worth/10.
Dolphins/Competitive Raid Players: As things stand, she will crawl her way to the top in Dark Knight Raid due to ramping Main skill and AoE on most of her skills. Origin would be required at minimum and Leg+ Artifact to supplement her squishy stats.
Whales/Rankers: The usual DPS schtick, Origin and above investment with higher Artifact the better, as she can use the stats for both DPS and for survival. Has potential to topple Claudia from her throne in Dark Knight Guild Raid.
Sigrid can either work as Main DPS or in tandem with others as Sub-DPS, the latter being more likely the further you go in-game. Her Passive makes Melee DEX/STR souls her ideal partners to maximise the Physical damage increase gains, whereas Crit Rate and Damage buffers would be ideal to maximise her own DPS. Speed buffers as usual are always a welcome addition to the team, especially with her Main requiring as many triggers as possible. Catherine Radiance, Garnet, Eve, Velanna, Bryce & Melfice are some of example souls synergizing with her very well.
Sigrid is a strong DPS character, while bit squishy and slow ramp up in general PVE, she has a very strong presence in Guild Raid content. She has already cemented her place in Gaia, Dark Knight and Pluto meta with her strong damage and massive incoming Crit Damage debuff on her Ultimate, and is likely to shine in Rudra and Charite as well.
High damage potential.
Good utility to team.
Self-buffs enhance her kit significantly.
Ramp up is too slow to matter outside raids.
Survival is a serious issue.
Niche use.
Lore & Love Story
The answers below are the correct ones you have to pick to achieve the True Ending (in the order you have to do so).
Wait patiently.
Eden's darkness.
This is an unfair deal.
Because she is a cunning Soul.
Can't I just be curious.
Tell the Duchess to spare them.
I'm not leaving.
I don't know what Sigrid is thinking.
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