Although looking very young, Rebecca is actually one of the oldest Souls like Yuria. She is always unpretentious with her frank and easy-going nature. She also tends to secretly take care of undead Souls who are socially inept at interacting with others.
To learn more about Rebecca check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Rebecca check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Artifact
Review
Lore & Love Story
Profile
Deadly Purple Injection
Type: Debuff
Medicines can't always be good for you. Deals damage equal to 220% ATK to enemies in a 1.8m wide and 8m long area to the nearest enemy, and poisons them, dealing 75% damage every 2 seconds for 12 seconds. Target's healing received decreases 75% while poisoned. If the enemy is already poisoned, deals additional 200% damage.
Damage changes to 240%, additional damage changes to 220%, poison damage changes to 80%.
Damage changes to 260%, additional damage changes to 240%, poison damage changes to 85%, poisoned duration changes to 14 seconds.
Yellow Anti-Recovery Injection
Type: Debuff
Shoots pressurized sap, deals damage equal to 180% ATK to enemies in a 1.8m wide and 8m long area to the nearest enemy, and poisons them, dealing 60% damage every 2 seconds for 12 seconds. Target's healing received decreases 50% while poisoned. If the enemy is already poisoned, deals additional 110% damage.
Damage changes to 200%, additional damage changes to 120%, poison damage changes to 65%.
Damage changes to 220%, additional damage changes to 130%, poison damage changes to 70%.
Toxic Sap
Type: Curse
Spits out toxic sap. Deals damage equal to 130% ATK to all enemies in a 1.8m wide 8m long area from the nearest enemy and poisons them, dealing 50% damage every 2 seconds for 12 seconds.
Damage changes to 145%, poison damage changes to 55%.
Damage changes to 160%, poison damage changes to 60%, poisoned duration changes to 14 seconds.
Synthetic Adrenaline
Type: Buff
Activates allies' nerves. Increases the Speed of the farthest ally and herself by 20% and the ATK by 20% for 10 seconds.
Speed increase changes to 22.5%, ATK increase changes to 22.5%.
Speed increase changes to 25%, ATK increase changes to 25%. Adds an effect which restores Mana by 250 every 2 seconds.
Aggravating Wounds
Type: Debuff
Deepens the wounds of wounded enemies. Increases the DoT on enemies by 35% while Rebecca is on the battlefield.
DoT increase effect changes to 42.5%.
DoT increase effect changes to 50%.
Flash Boost Injection
Type: Passive
Level 1: Grants buffs that increase ATK, Speed, Crit Rate and Crit DMG by 40% each to the lead Soul when battle begins. Then the lead Soul becomes immune to both buffs and debuffs that affect her ATK, DEF, Speed, Crit Rate, Crit DMG, damage dealt and Type Match Bonus Damage.
Level 7: Grants buffs that increase ATK, Speed, Crit Rate and Crit DMG by 60% each to the lead Soul when battle begins. Then the lead Soul becomes immune to both buffs and debuffs that affect her ATK, DEF, Speed, Crit Rate, Crit DMG, damage dealt and Type Match Bonus Damage.
Missing name
Type: Sub
Level 1: Lead Soul: Crit Damage +14%
Level 7: Lead Soul: Crit Damage +50%
Artifact
Gae Buide
Type: Debuff
Adds an effect to "Yellow Anti-Recovery Injection" which reduces the target's Mana by 800. Restores Rececca's Mana by 2000 when battle begins.
Mana reduction changes to 1200.
Mana reduction changes to 1600.
Mana reduction changes to 2000. Mana restored at the beginning of the battle changes to 3000.
Mana reduction changes to 2400.
Mana reduction changes to 2800.
Mana reduction changes to 3200. Mana restored at the beginning of the battle changes to 4000.
Review
PVE (Endgame)
Boss (Pluto)
Boss (Charite)
Boss (Gaia)
Boss (Rudra)
Boss (Knight)
We have reworked our tier list owing to multiple meta shifts and how we rate characters. As such some of the reviews (especially of older characters) might not match the tier list ratings. Please prioritize the ratings given over provided Review. We will be working on updating all reviews, but it is a time-consuming endeavor.
A key pillar for DOT comps, Rebecca’s entire kit revolves around increasing the DOT applied to the target, as well as boosting the hyper carry (Violette)’s DPS. M1 applies poison and heal reduction, which by itself is a useful skill early on to suppress enemy healers on a single frontline. S2 and S3 is the best part of her kit, with S2 boosting the speed, ATK, and mana regeneration of the farthest ally, and most of the time you want this buff cast on Violette to generate the highest DPS increase.
S3 is just an overall great skill to increase DOT received by 50%, which includes all poison, burn, freeze, and bleed. Her artifact allows her M1 to reduce target mana as well, a small but nice additional effect. She is also a low-investment unit that doesn’t rely on dupes as heavily as stat-focused units, since her kit works perfectly fine as long as her levels are there.
Generally, Rebecca is only strong in a DOT comp, and you will likely not see her anywhere else with the current unit roster. Her anti-heal mechanic could’ve been useful if it was a higher multiplier, but 50% is simply not impactful enough towards later stages, not to mention shields not being affected.
As with most backlines, she also suffers from being very squishy without defensive skills, but her being limited to only DOT comps further restricts her viability as a backline for generic comps.
Rebecca is a staple for DOT comps given how well her kit synergizes with DOT. Do take note to position her furthest away from Violette in order to ensure her S2 is cast on Violette (or whatever future hyper carry that comes up in the future).
Rebecca is rarely seen since undead comps are not common, and DOT teams are really weak against multiple enemy units since the debuffs applied are likely not focused on a single unit.
Anti Heal Unit
Universal DoT damage boost.
Massive DPS boost to carry with S2.
Squish.
Low Damage.
Lore & Love Story
The answers below are the correct ones you have to pick to achieve the True Ending (in the order you have to do so).
"Today's mission is to inspect the amusement park!"
Stare at Rebecca.
Reply. "I'll come looking as usual."
Keep messaging her on Evertalk.
"That's not the same thing!"
Get angry at Rebecca.
"Were you touching my hair?"
"Don't go, Rebecca."
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