KannaBuild and Guide

Character
Introduction

Kanna is a Epic rarity character from the Ranger class who belongs to the Fairy faction and who uses the DEX gear type.

To learn more about Kanna check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Kanna check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Artifact

Review

Lore & Love Story

Profile

Specialties
Crowd Control (Non Stun)
Damage Increase
Build info
PVE
CDMG > ATK
Raids
CDMG > ATK
Skills
Ultimate

Rampaging Bullet

Type: Damage - AOE

Kanna barrages the enemy with the lowest HP with Angel Gun and Devil Gun, dealing damage equal to 300% of ATK to the target and other enemies within a 3m radius. Also charms the targets for 3.5 sec and increases their receiving damage by 15% for 24 sec.

Level 101:

Damage changes to 330%.

Level 201:

Damage changes to 360%. Changes the duration of charm to 5 sec and increasing receiving-damage effect changes to 20%.

Main

Bullet Barrage

Type: Damage - AOE

Kanna fires from Angel Gun and Devil Gun over the nearest enemy’s head, dealing damage equal to 250% of ATK by unleashing a barrage of bullets on the target and other enemies within a 3m radius. Also deals additional 150% ATK damage per “Angel’s Touch” or “Devil’s Touch” stack.

Level 81:

Damage changes to 270%

Level 181:

Damage changes to 290%. The skill is guaranteed as a critical hit if the target has both “Angel’s Touch” and “Devil’s Touch”, and deals additional 200% ATK damage.

Sub

Angelic Pierce

Type: Damage - AOE

Kanna fires a powerful shot with Angel Gun at the nearest enemy, dealing damage equal to 160% of ATK to enemies within a 2.2m wide and 11m long area. Also applies 2 stacks of “Angel Shot”.

Level 21:

Damage changes to 175%.

Level 121:

Damage changes to 190%. Deals additional 120% ATK damage if the target has “Devil’s Touch”.

Sub

Devilish Scatter

Type: Damage - AOE

Kanna scatters explosive rounds at the nearest enemy with Devil Gun, dealing damage equal to 160% of ATK to enemies in an 11m, 30-degree arc. Also applies 2 stacks of “Devil Shot”.

Level 41:

Damage changes to 175%.

Level 141:

Damage changes to 190%. Deals additional 120% ATK damage if the target has “Angel’s Touch”.

Passive

Angel and Devil

Type: Debuff

Kanna’s normal attack inflicts her target with 1 stack of “Angel Shot” and “Devil Shot” each.

When “Angel Shot” and “Devil Shot” reach 4 stacks from Kanna’s attacks, they activate the following effects and expire.

“Angel Shot” – Deals 120% ATK damage and inflicts “Angel’s Touch” debuff for 15 seconds, and chamrs the target for 5 seconds.

“Devil Shot” – Deals 120% ATK damage, and inflicts “Devil’s Touch” for 15 seconds, and increases the target’s total damage received by 25% for 12 seconds.

Level 61:

Kanna’s normal attack additionally restores 500 Mana.

Level 161:

Increases her Speed by 25% for 9 sec when she attacks the target with “Angel’s Touch” with her normal attack, and when attacks the target with “Devil’s Touch” with her normal attack, increases her damage output by 25% for 9 sec.

Partner Skills
Main Partner

Fastest Guns

Type: Passive

Level 1: Increases all allies Speed by 4% while the lead Soul is on the battlefield.

Level 7: Increases all allies Speed by 8% while the lead Soul is on the battlefield.

Sub Partner

Missing name

Type: Sub

Level 1: Lead Soul: Attack +3%, HP +3% Physical and Magical Resistance +4%

Level 7: Lead Soul: Attack +12%, HP +15% Physical and Magical Resistance +10%

Gallery

Artifact

Artifact Skill
Artifact

Cupid's Arrows

Type: Buff

Increases Kanna’s ATK by 15%. Recovers 200 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”. Additionally, when “Bullet Barrage” hits agains “Evil Soul”, reduces the groggy gauge with the 5-sec duration charm type effect.

Upgrade 1:

Recovers additional 425 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”.

Upgrade 2:

Recovers additional 650 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”.

Upgrade 3:

Recovers additional 875 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”. Additionally, the amount of ATK increasing effect changes to 20%, and when “Bullet Barrage” hits agains “Evil Soul”, reduces the groggy gauge with the 7.5-sec duration charm type effect.

Upgrade 4:

Recovers additional 1100 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”.

Upgrade 5:

Recovers additional 1325 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”.

Upgrade 6:

Recovers additional 1550 of Mana when she uses “Angelic Pierce” or “Devilish Scatter”. Additionally, the amount of ATK increasing effect changes to 25%, and when “Bullet Barrage” hits agains “Evil Soul”, reduces the groggy gauge with the 10-sec duration charm type effect.

Artifact Stats
ATK
25%
HP
14%
Crit
15%
CDMG
20%

Review

Ratings
Damage dealer
A

PVE (Endgame)

A

Boss (Pluto)

C

Boss (Charite)

B

Boss (Gaia)

S

Boss (Rudra)

A

Boss (Knight)

Debuffer
D

PVE (Endgame)

S

Boss (Pluto)

D

Boss (Charite)

D

Boss (Gaia)

D

Boss (Rudra)

S

Boss (Knight)

Review

We have reworked our tier list owing to multiple meta shifts and how we rate characters. As such some of the reviews (especially of older characters) might not match the tier list ratings. Please prioritize the ratings given over provided Review. We will be working on updating all reviews, but it is a time-consuming endeavor.

After experiencing a makeover from her initial look, Kanna joins Eversoul as the newest fairy ranger soul - she can be your angel, she can be your devil but is she worth your gems and tickets?

Her main skill, Bullet Barrage, will target an enemy and then hit all the targets close to them, inflicting 2 stacks of 'Angel Shot' and 'Devil Shot'. More to this later - when maxed, Kanna will always apply the effects of 'Angel' and 'Devil Shot' regardless of the number of stacks.

Her two sub skills work in tandem as they are based on the different kind of shots: her sub skill 1, Angelic Pierce, inflict 2 stacks of 'Angel shot' on the target and if these stacks activate Angelic Shot, she will follow up with Devilish Scatter right away with no delay. If Devilish scatter is casted this way, she will also inflict 3 stacks of Devil Shot on the enemy.

Devilish Scatter is her second subskill, doing the exact opposite: it will inflict 2 stacks of 'Devil Shot' and if it triggers 'Devil Shot' it will follow up with 'Angelic Pierce', inflicting 3 stacks. These stacks are tied to Kanna's passive, Angel & Devil. When she uses her normal attack, she inflicts the target with 1 stack of 'Angel Shot' and 'Devil shot' and at 6 stacks Kanna will apply a special effect before consuming the stack:

  • If the target reaches 6 stacks of Angel Shot, she will charm the target for 5 seconds and if the target cannot be charmed, it will deal damage instead.

  • If the target reaches 6 stacks of Devil shot, she will inflict the target with the 'Devil touch' debuff for 12 seconds, increasing their total damage received by 15% and giving Kanna a 40% additional damage against the target. The damage from Angel Shot when hitting a charm immune target is also influenced by this extra damage.

Her passive also grants Kanna 500 mana when using her normal, while also granting Kanna 750 Mana when using Angelic Pierce or Devilish Scatter.

Her Ultimate is similar to her Main skill, dealing damage to a target (the enemy with the lowest HP) and all the enemies within a 3m radius from them, inflicting 3 stacks of Angel and Devil shot. It will also trigger the effects of the debuffs regardless of the number of stacks if the main target is hit with the attack.

Finally, her artifact adds 20% power and duration to the effects of Kanna's skills when both Angel and Devil shot debuffs are at 6 stacks, granting Kanna an Atk % buff when starting the stage. Every artifact ascension adds 5% to this buff, making it a nice improvement to her debuffing and damaging potential.

At the end of the day, Kanna works similar to Miriam, having to play around her bullets and planning when to use her main skill in order to trigger the Angel and Devil shot effects to maximize her damage and inflict the increased damage received debuff on the target.

If you have a high invested Miriam - especially if you pushed her artifact to Origin - she already fills the subdps+debuff role quite well, since she can reduce defense and increase the target's crit damage received by 15/24%. This doesn't make Kanna bad, but she can be seen as a sidegrade as of now, continuing the trend of a lot of recent souls.

Players that are invested in guild raids might appreciate Kanna and what she brings, giving you the potential to run two fairy teams.

Otherwise, considering a new A/D character is probably nearing by and the fact she was released after Beleth, you might want to save your resources for what's to come until we get closer to the end of her banner and make your decision based on her performance.

Pros & Cons
Pros

  • Good potential as sub dps

  • Increased damage received debuff is powerful against bosses

Cons

  • Performance differs greatly between auto and manual for timings

  • Mostly a sidegrade for existing units

Lore & Love Story

Love Story

The answers below are the correct ones you have to pick to achieve the True Ending (in the order you have to do so).

  • Identify myself

  • Kanna is a victim

  • Didn't you feel uncomfortable?

  • Approach closer

  • Miriam is right

VA & Release
Release date
March 14th, 2024
VA (KR)
Lee I-ro
VA (JPN)
-
Various information
Personal information
Name
Kanna
Alias
Bullet Princess
Height
157
Birthday
2/12
Combat information
Rarity
Epic
Type
Fairy
Class
Ranger
Gear type
DEX
Hobby and other information
Likes
Manicure and Shopping
Dislikes
Apathy
Hobby
Hairstyling