An artificial Soul who has spent many years in isolation, guarding the ruins. As a fellow artificial Soul, she feels connected to Mephistopheles. She is learning about emotional expression and social interactions, and her serious manner earns the unexpected affection of others.
To learn more about Jacqueline check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Jacqueline check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Artifact
Review
Lore & Love Story
Profile
Operation: Meteor Strike
Type: Damage - AOE
Penetrates the atmosphere and strikes the battlefield. Moves towards the target with the lowest HP, then deals 220% to all enemies. The targeted enemy receives double the damage.
Damage changes to 240%.
Damage changes to 260%. Approaches the target with the lowest HP instead of approaching the nearest target, then stuns the target for 4 sec.
Strategy: Burst Harpoon
Type: Debuff
Slams the ground, causing an explosion. Deals damage equal to 240% of ATK in a range of 1.8m wide and 6m long in front of a nearby enemy, and makes the enemy take 60% bleeding damage every 2 sec for 6 sec.
Damage changes to 260% bleeding, damage changes to 65%.
Damage changes to 280% bleeding, damage changes to 70% Bleeding, duration changes to 8 sec.
Strategy: Dark Moon
Type: Assassin
Accelerates the booster to attack the opponent's rear. Moves to the furthest enemy, dealing damage equal to 170% of ATK in a 2m radius circle. Also stuns the enemy for 3 seconds and stealths for 8 seconds. You cannot be taunted while stealthed.
Damage changes to 185% of ATK.
Damage changes to 200% of ATK. Adds an effect which decreases target's DEF by 15% for 10 sec.
Strategy: Crescent Moon
Type: Damage - Single
Attacks while drawing a semicircle with the tip of the toe. Deals damage equal to 150% of ATK to the nearest enemy and knocks it down, and makes the enemy take 55% bleeding damage every 2 sec for 6 sec.
Damage changes to 165%, bleeding damage changes to 60%.
Damage changes to 180% bleeding, damage changes to 65% Bleeding duration changes to 8 sec.
Thermoelectric Shield
Type: Defense
Converts the heat generated from attacks into energy for defense. Using the skill generates a Residual Heat buff for 5 seconds. Under the Residual Heat buff, normal attacks create a protective shield with the capacity of absorbing 100% of ATK damage lasting for 12 seconds.
Shield HP changes to 110%.
Shield HP changes to 120%. Adds an effect which increases Evasion by 10 while the shield is active (The Evasion effect does not stack.)
Strategy: Bloody Moon
Type: Passive
Level 1: Increases the lead Soul's ATK by 80% but also increases her total damage recieved by 75% when battle begins.
Level 7: Increases the lead Soul's ATK by 150% but also increases her total damage recieved by 75% when battle begins.
Missing name
Type: Sub
Level 1: Lead Soul: Crit Rate +2.5% and Crit Damage +10%
Level 7: Lead Soul: Crit Rate +10% and Crit Damage +40%
Artifact
Gae Bulg
Type: Buff
ATK permanently increases by 6%. ATK additionally increases by 6% for 30 seconds when combat begins.
Permanent ATK increase and additional ATK increase change to 9%.
Permanent ATK increase and additional ATK increase change to 12%.
Permanent ATK increase and additional ATK increase change to 15%. Adds an effect that permanently increases Evasion by 10.
Permanent ATK increase and additional ATK increase change to 18%.
Permanent ATK increase and additional ATK increase change to 21%.
Permanent ATK increase and additional ATK increase change to 24%. Evasion increase changes to 20.
Review
PVE (Endgame)
Boss (Pluto)
Boss (Charite)
Boss (Gaia)
Boss (Rudra)
Boss (Knight)
We have reworked our tier list owing to multiple meta shifts and how we rate characters. As such some of the reviews (especially of older characters) might not match the tier list ratings. Please prioritize the ratings given over provided Review. We will be working on updating all reviews, but it is a time-consuming endeavor.
The only assassin in the game that instantly teleports to the backline at the start of the fight, Jacqueline has tremendous potential to eliminate primary threats to cheese stages. A well-invested Jacq can make short work of stages where there are high-priority backlines like Ayame, Vivi, Hong or Claudia. Even if she can't kill the enemy target, she is likely to get them low enough that they can be finished off easily by units that hit the backline/have AoE skills. She can also be useful as a diversion to keep your frontline alive long enough to get their skills up, even if she dives and dies. The addition of Tower of Origin gives her extra artifact levels, giving her even more 'free' offensive stats. Jacq's downside is that her performance is directly tied to investment. Having her artifact at Legendary+ or above will give her both extra Atk at the start of the fight as well as extra evade, which is crucial in helping her to kill her target before she dies. As the level of enemy stages increase, enemies will become tougher to assassinate and the increasing AoE damage can make short work of her. Also, she is very slow so most of the time she may be unable to land her main skill before being killed by the enemy team. Still, Undead teams remain one of the most reliable options to push 3 team stages in battleground, so we can expect Jacq to remain an impactful character. Single Bosses Jacq is quite simply not a character that you'd normally run in boss stages. However, there might be niche scenarios where her shield may help fulfill specific stage mechanics, but that's more of the exception to the norm. PVP Jacq remains an absolute monster in PvP, as the number of strong backliners keeps increasing.
Backline diver
Good burst damage and bleed application
Slow
Not worth running at lower investment in later stages
Lore & Love Story
Jacqueline love story solution isn't available yet. It will be added soon!
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Comments:
Advixed to run 2 Piece CR with Attack or CDMG if needed instead of 4 Piece CR.