To learn more about Vice check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Vice check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams
Profile
All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.
16486
11389 + 5097
829
617 + 212
1123
816 + 307
114
105 + 9
10%
10% + 0%
150%
150% + 0%
32%
0% + 32%
0%
0% + 0%
Vice skills currently show the 'maxed' description by default (so it includes the level up effects already). We will update the descriptions to be in-line with level 1 as soon as possible!
Primate Ruler
Cooldown: 0
Tags: Taunt, Single DMG
Vice smashes a single enemy with his mace, dealing 2 hit(s) of 60% damage with additional damage equal to 8% HP and a 30% chance for each hit to inflict a 1-turn [Taunted].
[Taunted]: Automatically casts 1 skill(s) on the taunting enemy and cannot take any other action.
Level 2: Increases the rate of additional DMG Dealt based on own HP to 7%.
Level 3: Increases the chance of inflicting [Taunted] to 25%.
Level 4: Increases the rate of additional DMG Dealt based on own HP to 8%.
Level 5: Increases the chance of inflicting [Taunted] to 30%.
Strike and Heal
Cooldown: 0
Tags: Single Heal, Purify
Each time Vice successfully inflicts a debuff on an enemy, he heals himself for 25% of his Max HP and purifies 1 debuff(s); with full HP, he heals the ally with the lowest HP percentage.
Level 2: Increases healing effect to 20%.
Level 3: Additionally purifies one debuff from self.
Level 4: Increases healing effect to 25%.
Level 5: Excess healing is transferred to the ally with the lowest HP percentage.
Golden Might
Cooldown: 3
Tags: ATK-, Strike Prep-, AoE
Vice gathers his power, leaping and smashing the ground with his mace, dealing 120% damage to all enemies with additional damage equal to 15% HP; there is a 65% chance to inflict a 2-turn [ATK-] and set the Strike Prep back by 30%.
[ATK-]: Decreases ATK by 40%.
Level 2: Increases the rate of additional DMG Dealt based on own HP to 15%.
Level 3: Increases [ATK-] duration to 2 turn(s).
Level 4: Increases the chance of [ATK-] and Strike Prep- to 65%.
Level 5: Reduces Skill CD by 1 turn(s).
Vice dupes information aren't available yet. They will be added soon!
Review
Vice review isn't available yet. It will be added soon!
Vice pros & cons aren't available yet. They will be added when the character is released.
Vice ratings aren't available yet. It will be added soon!
Build
Vice best Modules aren't available yet. They will be added soon.
Vice best Stats aren't available yet. They will be added soon.
Vice best Shells aren't available yet. They will be added soon.
Vice Skill Investment Order information aren't available yet. They will be added soon.
Teams & Synergies
Vice best Teams aren't available yet. They will be added soon.
Vice best Synergies aren't available yet. They will be added soon.
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