ViceBuild and Guide

Placeholder
Introduction

Vice is a R character from the
Constant
Constant element who is part of the Faltering District faction. The character is also known by the Rogue Crew title.

To learn more about Vice check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Vice check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams

Profile

Stats (Lvl 50)

All stats shown below are for max level, fully upgraded character, but without any Modules or Shells equipped. The yellow number shows the combined stats, the white number shows the base stats, and the green number shows the stats gained from Prowess.

HP
HP

16486

11389 + 5097

DEF
DEF

829

617 + 212

ATK
ATK

1123

816 + 307

SPD
SPD

114

105 + 9

CRIT Rate
CRIT Rate

10%

10% + 0%

CRIT DMG
CRIT DMG

150%

150% + 0%

Effect ACC
Effect ACC

32%

0% + 32%

Effect RES
Effect RES

0%

0% + 0%

Skills

Vice skills currently show the 'maxed' description by default (so it includes the level up effects already). We will update the descriptions to be in-line with level 1 as soon as possible!

Skill 1

Primate Ruler

Cooldown: 0

Tags: Taunt, Single DMG

Vice smashes a single enemy with his mace, dealing 2 hit(s) of 60% damage with additional damage equal to 8% HP and a 30% chance for each hit to inflict a 1-turn [Taunted].

[Taunted]: Automatically casts 1 skill(s) on the taunting enemy and cannot take any other action.

Level 2: Increases the rate of additional DMG Dealt based on own HP to 7%.

Level 3: Increases the chance of inflicting [Taunted] to 25%.

Level 4: Increases the rate of additional DMG Dealt based on own HP to 8%.

Level 5: Increases the chance of inflicting [Taunted] to 30%.

Skill 2

Strike and Heal

Cooldown: 0

Tags: Single Heal, Purify

Each time Vice successfully inflicts a debuff on an enemy, he heals himself for 25% of his Max HP and purifies 1 debuff(s); with full HP, he heals the ally with the lowest HP percentage.

Level 2: Increases healing effect to 20%.

Level 3: Additionally purifies one debuff from self.

Level 4: Increases healing effect to 25%.

Level 5: Excess healing is transferred to the ally with the lowest HP percentage.

Skill 3

Golden Might

Cooldown: 3

Tags: ATK-, Strike Prep-, AoE

Vice gathers his power, leaping and smashing the ground with his mace, dealing 120% damage to all enemies with additional damage equal to 15% HP; there is a 65% chance to inflict a 2-turn [ATK-] and set the Strike Prep back by 30%.

[ATK-]: Decreases ATK by 40%.

Level 2: Increases the rate of additional DMG Dealt based on own HP to 15%.

Level 3: Increases [ATK-] duration to 2 turn(s).

Level 4: Increases the chance of [ATK-] and Strike Prep- to 65%.

Level 5: Reduces Skill CD by 1 turn(s).

Dupes

Vice dupes information aren't available yet. They will be added soon!

Review

Review

Vice review isn't available yet. It will be added soon!

Pros & Cons

Vice pros & cons aren't available yet. They will be added when the character is released.

Ratings

Vice ratings aren't available yet. It will be added soon!

Build

Best Modules

Vice best Modules aren't available yet. They will be added soon.

Best Stats

Vice best Stats aren't available yet. They will be added soon.

Best Shells

Vice best Shells aren't available yet. They will be added soon.

Skill Investment Order

Vice Skill Investment Order information aren't available yet. They will be added soon.

Teams & Synergies

Best Teams

Vice best Teams aren't available yet. They will be added soon.

Best Synergies

Vice best Synergies aren't available yet. They will be added soon.