Remarkably increases HP for ally Defenders and Siege units on the field.
Max upgrade bonus: Ally Defender/Siege units' HP +20%
Drops a quick-reloading blockade onto a selected area, inflicting AoE damage on Ground enemies and blocking their movements. This blockade is destroyed after receiving a certain amount of damage.
Max upgrade bonus: Skill Haste +25%
Releases the ship engine's output power in stable ray form. Attacks Ground enemies on the field and levitates them. The targets lose 50% of DEF for 10 seconds.
Max upgrade bonus: Skill Haste +15%
A ship that's commonly used in Danger Close due to both of his skills being useful there.
The ult decreases Def of the boss by 50% for 10 seconds which allows you to burst it down during dps check phases, and the Blockade counts as a unit for the proximity checks the boss is doing from time to time.
For some bosses, it's even better than New Detroit, so if you care about DC do build him.
- two really useful skills for Danger Close,
- easy to level up and max because it's low rarity.
- if you make a mistake in Danger Close it will explode instantly.
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