Grants XX% Melee DMG and XX% DMG RES to ally Strikers and Defenders for 10 seconds. The buff can't be removed.
Grants 30% Melee DMG and 15% DMG RES to ally Strikers and Defenders for 10 seconds. The buff can't be removed.
Defender > Striker > Sniper
Rachel Dodds doesn’t provide anything of value with her Command skill.
In PVE, there are very few DPS units that actually favor, or even can reach, the melee distance. The DMG Res shouldn’t even be an issue for most units that are actually in melee distance because it's either too small to really matter or the character already has capped res stats via gear.
In PVP, Rachel “supports” a frontline archetype fundamentally incompatible with PVP. The frontline is composed of proper tanks (HPHP) and utility tanks (CDR). There are no such melee-range damage dealer units that would benefit from Rachel’s Command skill buffs.
Rachel's proc order also sucks. Units that would actually benefit from melee damage don’t want to play defenders first. They also have other means of getting survivability - Immortality passives, paratrooper spam or even Albion.
- None.
- She's cute at least
- Other operators do the same thing (defensive value) better.
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