MamoruBuild and Guide

Character
Introduction

Mamoru is a 6 rarity Echomancer of the
Striker
Striker class who wields the
Wind
Wind Element. The character was originally released on February 13th, 2025 in China but their Global release date isn't known yet.

To learn more about Mamoru check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Last updated

Mamoru profile was last updated on March 13th, 2025.

To learn more about Mamoru check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Skills

Review

Tips & Dupes

Teams

Profile & Tea Time

Profile

Tags
DPS
Burst
Skills

Mamoru is only available in the CN version of the game currently. We translated Mamoru skills ourselves, as such, there's a chance of localization errors. We will add the official translations as soon as they will be released. Please contact us directly to report any errors.

Active Skill

Swift Capture

Damage, Anti-Air, Block Gauge Break 2

Lv. 1

Command CD: 10s

Uses: 8

Releases an [Afterimage] that deals Wind DMG equal to 300% Final ATK in a rectangular area, then refreshes 15% of [Wild Destruction]’s auto skill CD. The [Afterimage] remains at the far end of the area and dispels Toxic Mist within 300m. The [Afterimage] lasts for 11s. During its duration, the [Afterimage] deals Wind DMG equal to {0} Final ATK in a 300m-radius area every second. At the end of its duration, it deals Wind DMG equal to {1} Final ATK.
Auto Skill

Wild Destruction

Damage, Buff, Anti-Air, Block Gauge Break 3

Lv. 1

Casting CD: -

Depletes the [Thousand Winds] state to cast; deals Wind DMG equal to {0} Final ATK in a 300m-radius area and increases the next [Afterimage]’s DMG by 100%. Auto Skill: CD 25s, deals Wind DMG equal to {1} Final ATK and enters the [Thousand Winds] state.
Seed Skill

Towering Heights

Damage, Anti-Air, Block Gauge Break 3

Lv. 1

Charge Time: 30s

Deals Wind DMG equal to {0} Final ATK in a 500m-long rectangle, with {1} additional Crit Rate and ignoring {2} Basic DR.
Basic Skill

Secret Art - North Wind

AoE, Block Gauge Break 1

Range: 300

ATK Speed: 0.50/s

Deals Wind DMG equal to 200% Final DMG in a 300m-long rectangle.
Combat Traits (Dupes)
Combat Traits

Combat Traits

Base Effect:

When Wind Echomancers cast Active Skills/Seed Skills, the [Afterimage] on field deals 8% more DMG, stacking up to 3 times.

Unlocks at Seed Lv. I:

When depleting the [Thousand Winds] state to cast [Wild Destruction], additionally increase [Afterimage]’s DMG 1 time. [Swift Capture]’s recovery of [Wild Destruction]’s auto skill CD is increased to 40%.

Unlocks at Seed Lv. II:

-

Unlocks at Seed Lv. III:

Targets within [Afterimage]’s DMG area are pulled with Lv.2 [Displacement Strength] toward the [Afterimage] every 2s, take 30% more DMG, and take 30% additional DMG from Mamoru.

Unlocks at Seed Lv. IV:

Skill level of [Skill 1] +3

Unlocks at Seed Lv. V:

Skill level of [Skill 2] +3
Leader Skills
Passive Skill

Assault: Ground - Square

Increases Extra DMG by 20/35/50% when targets are Ground units with more than 50% HP.

Condition: [Vanguard, Bulwark, Striker]

Passive Skill

Harness the Wind’s Power

After Wind Echomancers cast active skills, their Extra DMG increases by 10% and enemies on field take 8/14/20% more DMG for 30s, stacking up to 3 times. Triggering this effect again will refresh the duration.

Condition: [Vanguard, Bulwark, Striker]

Potential Exploration
Potential Exploration

Potential Exploration

Lv. 0: When set as Leader, this Echomancer gains an Engraving Stat bonus of 20% (including VIT, ATK, and MST).

Lv. 1: When set as Leader, teammates gain an Engraving Stat bonus of 20% (including VIT, ATK, and MST).

Lv. 2: When set as Leader and on the field: Increases the VIT of Echomancers on the field by 20%.

Lv. 3: When set as Leader, this Echomancer’s MST to DMG Rate is increased to 110%.

Lv. 4: When set as Leader, when this Echomancer deals damage to boss or elite targets, the Extra DMG of Echomancers on the field is increased by 60% for 30s.

Lv. 5: ATK SPD +5%.

Lv. 6: CRIT Rate +5%.

Lv. 7: When set as Leader and on the field: Increases the Engraving ATK of Echomancer on the field by 25%.

Lv. 8: After being switched to Backup, the redeployment CD is reduced by 15s.

Lv. 9: When set as Leader, the Extra DMG of all Echomancers on the field is increased by 50%. Additionally, when calculating the number of Echomancers required for [Inspire], this Echomancer is counted as 2.

Ascension

Mamoru Ascension stats aren't available yet. They will be added soon!

Gallery

Review

Intro

Mamoru introduction isn't available yet. It will be added soon!

Pros & Cons

Mamoru pros & cons aren't available yet. They will be added when the character is released.

Ratings

Mamoru ratings aren't available yet. They will be added when the character is released.

Mamoru tier list comment isn't available yet. It will be added soon!

Review

Mamoru review isn't available yet. It will be added soon!

Tips & Dupes

Tips & Dupes

Mamoru Tips & Dupes tips aren't available yet. They will be added soon!

Profile & Tea Time

Profile
Name
Jutte Mamoru
World
-
Affiliation
-
Gender
-
Height
-
Birthday
-
CV
CN
-
JPN
-
Tea Time

Any Formula requires a minimum of 330 score in order to unlock new Dialogues. Full Bonus can be achieved with Coziness 4000 + Bond level 9 or above. There are two types of Formula: Memoir and Score. "Memoir" enables the Memoir book, while "Score" are high score recipes used to farm bond (the numbers in the brackets mean: No Bonus/Full Coziness/Full Bonus).

Bond Level
Achievement Name
Formula
Type
[1]
Bond Level & Name[1] -
Formula Mint Pomelo Soda, Half Sugar, Starfruit
TypeScore (594/665/725)
[1]
Bond Level & Name[1] Back to My Post
Formula Fair and Square, Classic Expresso, Coconut Milk, One Shot, Original Cold Foam, Magnolia
TypeMemoir
[4]
Bond Level & Name[4] Refusal
Formula Simplistic, Golden Memories, No Sugar, Bitters, Wisteria
TypeMemoir
[5]
Bond Level & Name[5] An Owner's Concern
Formula Bamboo Cup, Ginger Tea, Half Sugar, Hot, Maple Leaf
TypeMemoir
[8]
Bond Level & Name[8] Unexpected
Formula Fair and Square, Plain Water, Hot, Lemon Juice, Osmanthus
TypeMemoir
[13]
Bond Level & Name[13] Confusing Tactics
Formula Bear Cup, Chilled Sour Plum Drink, Half Sugar, Pearl, Rosemary
TypeMemoir
[16]
Bond Level & Name[16] Where to Return
Formula Simplistic, Half Blue Sea, Normal Ice, Lemon Juice, Tea Jelly, Classic Skewer
TypeMemoir
[18]
Bond Level & Name[18] Myth
Formula Bamboo Cup, Honey Beer, Less Ice, Strong, Classic Skewer
TypeMemoir