Infa comes from the Leaf Town of Blackout, where she worked as a night watch. Despite having powerful and potentially dangerous Seed Ability, she has an easygoing nature, follows rules, and respects authority. In late November 1120, Infa and her partner, Gauya, crossed through the Skyrift and ended up at the Kumine Base. After passing a psychological evaluation at the start of 1121, she returned to Hailin. She currently lives in a S.E.E.D. dorm as a temporary employee.
To learn more about Infa check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
This character has no video guide yet.
Infa profile was last updated on November 12th, 2024.
To learn more about Infa check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Skills
Review
Stats
Teams
Profile & Tea Time
Profile
Sound the Gong
Damage, Buff
Command CD: 20s
Uses: 4
Lucky Draw
Buff, Allied Buff, Regen
Buff CD: 20s
Buff Duration: 10s
Crimson Exorcism
Damage, Debuff
Charge Time: 80s
Rewarding Kindness
Single
Range: 200
ATK Speed: 0.60/s
Combat Traits
Base Effect:
Unlocks at Seed Lv. I:
Unlocks at Seed Lv. II:
Unlocks at Seed Lv. III:
Unlocks at Seed Lv. IV:
Unlocks at Seed Lv. V:
A Light of Hope
Condition: [Vanguard, Bulwark, Striker]
On the Brink of Death
Condition: [Vanguard, Bulwark, Striker]
Potential Exploration
Lv. 0: When set as Leader, this Echomancer gains an Engraving Stat bonus of 20% (including VIT, ATK, and MST).
Lv. 1: When set as Leader, teammates gain an Engraving Stat bonus of 20% (including VIT, ATK, and MST).
Lv. 2: When set as Leader and on the field: Increases the VIT of Echomancers on the field by 20%.
Lv. 3: When set as Leader, this Echomancer’s MST to DMG Rate is increased to 110%.
Lv. 4: When set as Leader, each time this Echomancer restores or consumes Block, the Extra DMG of Echomancers on the field is increased by 60% for 30s.
Lv. 5: ATK SPD +5%.
Lv. 6: CRIT Rate +5%.
Lv. 7: When set as Leader and on the field: Fire Echomancers ignore 10% of the target's Basic DR. When an Elemental Reaction is triggered on the field, applies a 40% [Elemental Reaction DMG Bonus] to all enemies for 30s.
Lv. 8: After being switched to Backup, the redeployment CD is reduced by 15s.
Lv. 9: When set as Leader, the Extra DMG of all Echomancers on the field is increased by 50%. Additionally, when calculating the number of Echomancers required for [Inspire], this Echomancer is counted as 2.
Only 5 and 6 star characters have S4 image.
Review
Infa is a 4✦ Echomancer of the Bulwark Class, with the Fire Element. Although her Fire synergy isn't the best, she makes up for it by being highly durable, even when compared to higher rarity tanks. Her ability to exploit multiple defensive buffs, as well as team wide healing over time, makes her fully capable of holding on to a position by herself. As Gauya's partner, Infa benefits from improved range to all abilities when the two of them are deployed together.
High durability for a 4-star;
Easy to pick-up;
Can frequently apply Healing over Time to teammates;
Fire res reduction on Ultimate;
Multiple taunts.
Aside from Fire res, little to no offensive utility;
No Fire Zone generation;
No projectile protection.
Infa review isn't available yet. It will be added soon!
Global Server
CN Server
Good personal sustain and more than one source of Taunt. Can be slotted on teams who just need a frontline, but has a hard time synergizing with anything and has low personal damage. Works better alongside Gauya.
Stats
Infa Ascension stats aren't available yet. They will be added soon!
Profile & Tea Time
Any Formula requires a minimum of 330 score in order to unlock new Dialogues. Full Bonus can be achieved with Coziness 4000 + Bond level 9 or above. There are two types of Formula: Memoir and Score. "Memoir" enables the Memoir book, while "Score" are high score recipes used to farm bond (the numbers in the brackets mean: No Bonus/Full Coziness/Full Bonus).
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