EmahaBuild and Guide

Character
Introduction

Emaha is a 4 rarity Echomancer of the
Skirmisher
Skirmisher class who wields the
Lightning
Lightning Element. The character was originally released on January 12th, 2024 in China and they will release on November 13th, 2024 in Global.

The first Echomancer from Yama that S.E.E.D. encountered, born to a pair of outsdanding desert hunters. Later joined the Queen's Guards, where he gained excellent skills in espionage and stealth and combat experience. Joined S.E.E.D. as the leader of Combat Squad β. Has poor social skills and requires special attention in interpersonal relationships.

To learn more about Emaha check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Last updated

Emaha profile was last updated on November 12th, 2024.

To learn more about Emaha check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Skills

Review

Stats

Teams

Profile & Tea Time

Profile

Tags
DPS
Survival
Skills
Active Skill

Detonation

Damage

Lv. 1

Command CD: 18s

Uses: 5

Shoots 5 Explosive Arrows at the selected direction, dealing Lightning DMG equal to {0} Final ATK to targets hit. After a brief delay, deals Lightning DMG equal to {1} Final ATK to all enemies within a 150-unit radius.
Auto - Buff Skill

Ambush

Buff, Regen, Interception

Lv. 1

Buff CD: 20s

Buff Duration: 20s

Enters the shadows and activates [Stealth] to avoid being prioritized by enemies. Basic ATKs additionally deal Lightning DMG equal to {0} Final ATK, restoring 3% Max HP per sec for 20s. While this effect lasts, Basic ATKs prioritze intercepting enemy Projectiles.
Seed Skill

No Quarter

Damage, Interception

Lv. 1

Charge Time: 60s

Deals Lightning DMG equal to {0} Final ATK to enemies within a 350-unit radius, intercepting enemy Projectiles.
Basic Skill

Hunter's Instinct

AoE, Anti-Air

Range: 800

ATK Speed: 0.80/s

Shoots in succession 1 arrow, 2 arrows (50% DMG), and 3 arrows in a cone-shaped area at the target, each dealing Lightning DMG equal to 125% Final ATK.
Combat Traits (Dupes)
Combat Traits

Combat Traits

Base Effect:

Excels at clearing enemy Projecticles and Airborne units.

Unlocks at Seed Lv. I:

Basic ATKs on targets stack [Hunters Mark], which triggers a Lightning Strike at 5 stacks, dealing Lightning DMG equal to 200% Final ATK to enemies within a 150 range.

Unlocks at Seed Lv. II:

-

Unlocks at Seed Lv. III:

Basic ATKs deal 20% increased DMG.

Unlocks at Seed Lv. IV:

Skill level of [Skill 1] +3

Unlocks at Seed Lv. V:

Skill level of [Skill 2] +3
Leader Skills
Passive Skill

Special DR: Airborne

Echomancers reduce the incoming DMG from an Airborne Unit by 30-50/45-75/54-90% (Based on DEF). CD: 8s.

Condition: [Skirmisher, Ranger]

Passive Skill

Concealment

After [Stealth] ends, the Echomancer's Attack Speed and ATK are increased by 30% and 30% respectively for 15s. Additionally, all Echomancers gain 2 stacks of [Inspire]. The number of [Inspire] stacks obtained through this method cannot exceed 4/7/10.

Condition: [Tactician, Support]

Potential Exploration
Potential Exploration

Potential Exploration

Lv. 0: When set as Leader, this Echomancer gains an Engraving Stat bonus of 20% (including VIT, ATK, and MST).

Lv. 1: When set as Leader, teammates gain an Engraving Stat bonus of 20% (including VIT, ATK, and MST).

Lv. 2: When set as Leader and on the field: Increases the VIT of Echomancers on the field by 20%.

Lv. 3: When set as Leader, this Echomancer’s MST to DMG Rate is increased to 110%.

Lv. 4: When set as Leader, after this Echomancer performs a combo, the Extra DMG of the Echomancers on the field is increased by 60%.

Lv. 5: ATK SPD +5%.

Lv. 6: CRIT Rate +5%.

Lv. 7: When set as Leader on the field: Lightning Echomancers ignore 10% of the target's Basic DR. When an Elemental Reaction is triggered on the field, applies a 40%[Elemental Reaction DMG Bonus] to all enemies for 30s.

Lv. 8: After being switched to Backup, the redeployment CD is reduced by 15s.

Lv. 9: When set as Leader, the Extra DMG of all Echomancers on the field is increased by 50%. Additionally, when calculating the number of Echomancers required for [Inspire], this Echomancer is counted as 2.

Gallery

Review

Intro

Emaha is a 4✦ Echomancer of the Skirmisher Class, with the Lightning Element. He excels at intercepting projectiles and taking down flying enemies, while keeping himself alive. As soon as his Auto Skill is available, Emaha will enter [Stealth] and heal himself, while prioritizing intercepting enemy projectiles. His Active Skill and Ultimate are also good for clearing packs of flying enemies or projectiles, but don’t deal much damage.

Pros & Cons
Pros

  • Cheap to max out dupes;

  • Good at clearing packs of flying enemies;

  • Can keep himself alive despite having low defensive stats;

  • Good at dealing with projectiles;

  • Doesn’t rely on his Active Skill to do his job.

Cons

  • Inconsistent targeting on Active Skill due to shooting individual projectiles rather than targeting an area;

  • Low damage for a DPS character;

  • His anti-projectile role is usually better served by a barrier specialist;

  • Low stat and multiplier cap due to low rarity.

Review

Emaha review isn't available yet. It will be added soon!

Ratings
D

Global Server

D

CN Server

Tier list comment

Low personal damage, not very good at anti-air clearance. His only differential is his survivability and ability to trigger “Curiosity of a Hailinian”.

Stats

Ascension

Emaha Ascension stats aren't available yet. They will be added soon!

Profile & Tea Time

Profile
Name
Emaha
World
Yama
Affiliation
S.E.E.D.
Gender
Male
Height
185cm
Birthday
March 21
CV
CN
鹏小胖
JPN
Tamaru Atsushi
Tea Time

Any Formula requires a minimum of 330 score in order to unlock new Dialogues. Full Bonus can be achieved with Coziness 4000 + Bond level 9 or above. There are two types of Formula: Memoir and Score. "Memoir" enables the Memoir book, while "Score" are high score recipes used to farm bond (the numbers in the brackets mean: No Bonus/Full Coziness/Full Bonus).

Bond Level
Achievement Name
Formula
Type
[1]
Bond Level & Name[1] -
Formula Enridu Ale with Coffee, One Shot, Salt, Normal Ice
TypeScore (367/411/448)
[1]
Bond Level & Name[1] Trust Me, Its Safe
Formula Green Leaf Ceramic Cup, Goji Camomile Tea, Green Grape, Leaf Jelly, Mint Leaf
TypeMemoir
[1]
Bond Level & Name[1] Darkest Hour
Formula Ginger Cocoa, Hot, Syrup, Peal
TypeMemoir
[1]
Bond Level & Name[1] Strange, Try Another Sip
Formula Classic Checkered Cup, Enridu Ale with Coffee, Extra Ice, Salt, Standard, Osmanthus
TypeMemoir
[1]
Bond Level & Name[1] Snow-Capped Coffee
Formula Classic Checkered Cup, Classic Expresso, Sugar Packet, One Shot, Original Cold Foam, Ring Pick
TypeMemoir
[5]
Bond Level & Name[5] Golden Pineapple Legend
Formula Lady Fashion/Green Leaf Ceramic Cup, Pineapple Rice Wine, Light Sugar, Less Ice, Circle Pick
TypeMemoir
[6]
Bond Level & Name[6] -
Formula Dryad Floral Tea, Room-temp, Leaf Jelly
TypeScore (393/441/480)
[8]
Bond Level & Name[8] -
Formula Levare Sunrise, Coconut Milk, Lemon Juice, Green Grape
TypeScore (448/501/546)
[13]
Bond Level & Name[13] Popular
Formula Gilt, Chilled Sparkling Water, Extra Ice, Salty Dried Plum, Delicate Paper Umbrella
TypeMemoir
[16]
Bond Level & Name[16] -
Formula Plain Water, Lemon Juice, Room-temp
TypeScore (495/554/604)
[18]
Bond Level & Name[18] Ballet, Not Parfait
Formula Green Leaf Ceramic Cup, Cream Ballet, Oat Milk, Strong, Double Shots, Cylinder Pick
TypeMemoir