What is Danger Close?

Danger Close is a competitive PvE game mode where players compete by fighting a boss every other week. Each boss has 3 difficulty modes, and on the last difficulty, the players may choose additional risks for the fight to increase their score. Every season, the boss also comes with a set of units buffed and a debuff.

Is it worth competing in?

For the most part - it’s only for bragging rights. Clearing just the 9k score rewards - which should be doable even for casuals, gives 235 DC points and some other rewards, while a gear in the DC shop costs 400 points. Along with season rewards, semi-competitive players will be able to buy gear almost every week.

Risks and scoring

The base score on killing a DC boss is based on the time left after killing the boss. On the third difficulty of each boss, the kill rewards 8000 points with additional points being rewarded for the time remaining, with 1 second roughly giving 28 points. The game tracks the kill time to milliseconds, making the base score very precise to the last digit.

Risks are a vital part of DC, being the main score source after being able to kill the boss.

RiskTier 1Score BonusTier 2Score BonusTier 3Score Bonus
Decreased ATK-10%+3%-25%+6%-50%+10%
Decreased HP-10%+3%-25%+6%-50%+10%
Decreased ASPD-10%+3%-25%+10%-40%+15%
Decreased Skill Haste-10%+3%-25%+10%-40%+15%
Increased Enemy HP+15%+3%+30%+6%+50%+10%
Increased Enemy ATK+15%+3%+30%+10%+50%+15%
Decreased Deployment Resource-30%+10%----
Awakened Unit ATK, DEF, HP Decrease-20%+5%-40%+10%--

The player may choose as many debuffs as they like, but only one per type - you cannot pick both ATK -10% and ATK -25% in the same run.

Now that we have the risks listed out, which ones are worth using?

  • Decreased ATK and ASPD are taken when the player has enough damage to comfortably hamper themselves while still being able to kill the boss.
  • Decreased HP and increased enemy ATK are taken when the player’s units are able to survive the boss well enough.
  • Decreased skill haste is often used as long as there are no mechanics in which a certain level of haste is required for some units, such as healers needing to heal at a specific time.
  • Decreased deployment resource is used when the player does not have a strict cost restraint on their team; while this risk gives a heavy score bonus, it also heavily changes strategies in some bosses, so be careful when picking it!
  • Awakened unit stat decrease is the most commonly used risk because awakened units are not prevalent in Danger Close top runs; however, newer players may struggle to kill bosses without the help of awakened units. Generally, this buff is used when there is no awakened unit on the team.
  • Increased enemy HP debuff makes the boss absurdly tanky and gives a feeble amount of bonus points. It’s rarely ever worth taking.

Now you may be wondering: is it worth killing a boss slower if you can do it with a higher bonus from risks? The answer is simply, try it yourself and see which strategy scores higher! If you can estimate a kill time for the boss, you can also estimate your score for it, which would be calculated as:

Score=[time left(in seconds) * (50 / 3) + 10000] * (1 + score bonus %)

Bosses

In total there are 9 Danger Close bosses. Each requires a specific approach, or rather tactic, to kill.

Moderator Type A

Moderator Type A

Defender
Defender
Description

A massive weapon of unknown origin from outside our dimension. It specializes in pulverizing approaching enemies, and is also capable of unsupported dimension jumps thanks to an engine system similar to a dimensional ship's.It may have been originally programmed to travel to and from the Counterside hunting C.O.s, but by the time it was discovered, it was out of control, having been damaged beyond repair by Corruption Rays.

※ The Moderator receives additional damage when attacked in the rear, where it is vulnerable

Stats
NameLevelHPATKDEFCRITHITEVA
Moderator Type A Normal80570 32346161288627648432
Moderator Type A Hard100901 14172461868816938624
Moderator Type A Nightmare1302 070 29411 9612999112415001000
Videos
Moderator Type B

Moderator Type B

Ranger
Ranger
Description

A massive weapon of unknown origin from outside our dimension. It specializes in subduing distant enemies, and is also capable of unsupported dimension jumps thanks to an engine system similar to a dimensional ship's.It may have been originally programmed to travel to and from the Counterside hunting C.O.s, but by the time it was discovered, it was out of control, having been damaged beyond repair by Corruption Rays.

※ The Moderator receives additional damage when attacked in the rear, where it is vulnerable.

Stats
NameLevelHPATKDEFCRITHITEVA
Moderator Type B Normal80525 7833217798758648832
Moderator Type B Hard100830 831527911569709381203
Moderator Type B Nightmare1301 867 26312 5481857155815003000
Videos
Danger Close Nervier

Nervier

Ranger
Ranger
Description

A Shadow in the hyperdepths of the Counterside. She hates every living thing and revels in hunting down those that run from her. A creature of the warped world, she's not bound by time or space, and is always threatening the Normalside beyond the walls.

※ Nervier and Monolith specialize in fighting Ground units.

Stats
NameLevelHPATKDEFCRITHITEVA
Nervier Normal80471 8087264747713884415
Nervier Hard100766 8981139610817911277602
Nervier Nightmare1301 493 86219 850173588020451203
Videos
Sollicitatio

Sollicitatio

Siege
Siege
Description

A noble being that has numerous sisters on the Counterside. Neither a Corrupted Object nor a Shadow, she's been freed from the eternal tether of fate and become one with the warped world, attaining immortality along the way. She's smarter than any human and stronger than any Shadow, but her arrogance may be her undoing.

※ Defeat Sollicitatio before she reaches your ship. You can use Tower units to temporarily distract her

Stats
NameLevelHPATKDEFCRITHITEVA
Sollicitatio Normal80516 015675715037804320
Sollicitatio Hard100815 41310 60221799956240
Sollicitatio Nightmare1302 167 36121 0063500135510000
Videos
Danger Close Tyrant Armor

Tyrant Armor

Defender
Defender
Description

A Category 3 C.O. observed regardless of the depth.Unlike the Beast type, which is dominated by instinct, it has the discretion to wait for an opportunity, thus posing a greater threat.Its combat style changes greatly depending on the armament floating around its main body.

※ Attack with units with multiple-hit skills to interrupt Tyrant Armor's attack patterns.

Stats
NameLevelHPATKDEFCRITHITEVA
Tyrant Armor Normal80452 35050991500767852502
Tyrant Armor Hard100714 684800921119801232724
Tyrant Armor Nightmare1301 416 57813 9383389135319731158
Videos
Danger Close Tyrant Sword

Tyrant Sword

Striker
Striker
Description

A Category 3 C.O. observed regardless of the depth.Unlike the Beast type, which is dominated by instinct, it has the discretion to wait for an opportunity, thus posing a greater threat.Its combat style changes greatly depending on the armament floating around its main body.

※ Minimize the damage by decreasing the number of units within Tyrant Sword's range.

Stats
NameLevelHPATKDEFCRITHITEVA
Tyrant Sword Normal80609 56767326418218521000
Tyrant Sword Hard1001 000 74110 557697104112321446
Tyrant Sword Nightmare1302 007 88218 401746138419732317
Videos
Regenerated Bishop

Regenerated Bishop

Striker
Striker
Description

An officer of the Replacer Syndicate. She's a regenerated Replacer created as the Arbiter of System Terraside. According to the intel from the Administration, she's an evolved being that combines the old Replacer Bishop with the Qliphoth Replica Factor.\nShe seems to be affected by her source's memories, but she hasn't let it interfere with her performance as an officer of her organization, the hostile Replacer Syndicate.

※ The Regenerated Bishop temporarily creates an Immortal clone during her Ultimate skill.

Stats
NameLevelHPATKDEFCRITHITEVA
Regenerated Bishop Normal80532 208827112317968001569
Regenerated Bishop Hard100840 77812 9651778100711522262
Regenerated Bishop Nightmare1301 381 74522 5732131133618341441
Videos
Regen Knight

Regenerated Knight

Sniper
Sniper
Description

An officer of the Replacer Syndicate. She's a regenerated Replacer created as a guardian of System Terraside. According to the intel from the Administration, she's an evolved being that's been newly built from the bioinformation of the Replacer Knight. Everything about her, including personality and combat capabilities, is believed to have improved incomparably than before.

※ Attack the Regenerated Knight and remove her barrier before its duration expires.

Stats
NameLevelHPATKDEFCRITHITEVA
Regenerated Knight Normal80384 63086265438321552208
Regenerated Knight Hard100607 78213 53278810512242300
Regenerated Knight Nightmare1301 065 48925 096126613903591482
Videos
Replacer King

Replacer King

Defender
Defender
Description

The veiled leader of the Replacer Syndicate. He's been controlling his organization from behind without revealing himself. His endless psychological war with information agencies of different countries has given him the image of a demagogue or theorist. In reality, he's also a threatening combatant.

※ Replacer King pushes away nearby enemies and inflicts significant skill damage on distant enemies.

Stats

Coming soon!

Videos
Danger Close Orochi

Yamata no Orochi

Ranger
Ranger
Description

A solitary being inhabiting the depths of Counterside, also known as Deathland. Once a goddess who brought prosperity to humans, she became a monster who despises humans after losing her beloved one at the hands of those seeking immortality. In place of her eight severed heads, she uses the body of the soulless priestess as a vessel to gather her strength and return to reality.

※ You must protect the orb from Orochi, who hinders allies' recovery ability.

Stats
NameLevelHPATKDEFCRITHITEVA
Yamata no Orochi Normal80482 8259 9011 7811 2412 108790
Yamata no Orochi Hard100737 71215 0192 4861 7292 9331 101
Yamata no Orochi Nightmare1301 152 46623 2953 6502 5294 2911 608
Videos