To learn more about Veronica check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Veronica check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Epiphanies
Gear
Deck & Teams
Profile
For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.
Rapid Fire
Illusion of Golden Daffodils
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Firing Preperation
[Unique][Outbreak of War]
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Repose
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Pendant of Resolution
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Sir Kowalski
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Bombardment Prep
[Unique]
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Ballista
[Unusable][Ephemeral]
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Piercing Ballista
[Unusable][Ephemeral]
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Enhanced Ballista
[Unusable][Ephemeral]
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Giant Ballista
[Unusable][Ephemeral]
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Shelling Ballista
[Unusable][Ephemeral]
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Micro Ballista
[Unusable][Ephemeral]
Show Effects
Hunting Time
Ego Skill
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Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.
Firing Preperation I
[Unique][Outbreak of War]
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Firing Preperation II
[Unique][Outbreak of War]
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Firing Preperation III
[Unique][Outbreak of War]
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Firing Preperation IV
[Unique][Outbreak of War]
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Firing Preperation V
[Unique][Outbreak of War]
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Repose I
Repose II
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Repose III
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Repose IV
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Repose V
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Pendant of Resolution I
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Pendant of Resolution II
[Unique]
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Pendant of Resolution III
[Exhaust 2]
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Pendant of Resolution IV
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Pendant of Resolution V
[Retain][Retrieve 4]
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Sir Kowalski I
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Sir Kowalski II
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Sir Kowalski III
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Sir Kowalski IV
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Sir Kowalski V
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The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!
Epiphany Bonus
Potential 1
Upgrade Basic Cards
Potential 2
Neutral Card Upgrade
Potential 3
Basic Card Proficiency
Potential 3-1
Upgrade Unique Cards
Potential 4
Critical Damage Proficiency
Potential 5
Basic Card Proficiency
Potential 5-1
Critical Chance Proficiency
Potential 6
Upgrade Unique Stats
Potential 7
Sleeping Memory
Manifest Ego 1
Awakening Memory
Manifest Ego 2
Vivid Memory
Manifest Ego 3
Inner Memory
Manifest Ego 4
Complete Memory
Manifest Ego 5
Liberated Memory
Manifest Ego 6
Review
ST Damage [3/5]
AoE Damage [2/5]
AP Efficiency [5/5]
Utility [5/5]
Veronica is a DPS and Support Hybrid that requires very little AP investment after her initial upgrade cards have been established. The damage portion of Veronica's kit stems from her Ballistas, which are unusable cards that trigger after you end your turn at no cost. Veronica usually generates 1 Ballista for free every turn, but can generate more with Epiphanies and sometimes her Basic Attacks. Her Supportive capabilities take the form of low-cost and very potent card draw cards, which can be upgraded to either draw more, offer discounts, or target specific card types. Veronica can also boost her Ballista damage massively via the stackable Reload buff.
Phenomenal targeted Card Draw that can become even stronger with Epiphanies.
Consistently deals damage every turn with Ballista Cards at 0 AP cost after initial setup.
Upgrade-heavy card pool thins out deck size for other combatants.
Impressive, mostly passive damage, assuming Reload is kept active
Very limited AoE only accessible via Epiphanies and Ego Skill.
Ballistas target enemies randomly.
Optimal damage output relies on stacking Reload, which isn’t always easy
Upgrade-based strategy requires upfront AP investment to get going.
Veronica ratings aren't available yet. We will add them within a week of the launch.
Ballista
[Unusable][Ephemeral]
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Piercing Ballista
[Unusable][Ephemeral]
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Enhanced Ballista
[Unusable][Ephemeral]
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Giant Ballista
[Unusable][Ephemeral]
Show Effects
Shelling Ballista
[Unusable][Ephemeral]
Show Effects
Micro Ballista
[Unusable][Ephemeral]
Show Effects
Hunting Time
Ego Skill
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Costs 5EP, deals a solid amount of piercing AoE damage, and generates maximum reload on use. A reasonable burst damage cooldown when factoring in the additional Ballista damage from Reload stacks. Use when Reload is inaccessible for the turn or when big AoE damage is required.
Rapid Fire
Veronica’s basic attacks can be upgraded with Potentials to gain a 20% chance to create a random Ballista on use, raising their value considerably to a point where genuinely using them is a fine option even in high-end decks. Note: Random includes the baseline Ballista, as well as all the “enhanced” versions.
Illusion of Golden Daffodils
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Veronica's basic shield is completely standard and doesn't have any extra synergy with her kit.
Firing Preperation
[Unique][Outbreak of War]
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A 1 AP Cost upgrade, which is the main way Veronica generates Ballistas. On use generates a standard Ballista, then generates another one at the start of each turn thereafter. This upgrade is the backbone of Veronica’s AP efficiency and damage before adding in her strongest Epiphanies. Also has the Outbreak of War tag, ensuring you always start with it and the Unique tag, so you don’t gain too many Ballistas.
Repose
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Veronica’s strongest support card and an incredibly potent draw engine for any deck. Costs 1 AP, shields, and draws two cards from your other two combatant card pools on use. The fact that this card doesn’t draw Veronica’s cards gives it an element of pseudo-searching, allowing you to more easily assemble combos involving other characters’ cards
Pendant of Resolution
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An upgrade card that costs 1 AP to use and is the primary way Veronica generates Reload. After use, it causes all other characters' skill cards to generate a reload stack for Veronica. This card is the only real place Veronica has to consistently gain Reload, making it a valuable addition if you intend her to deal meaningful damage.
Sir Kowalski
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Another draw card for Veronica, this time only drawing 1 at a baseline, but also allowing you to choose one Ballista in hand to grant a Flat +100% DMG boost to. A solid hybrid of cycling and damage, but a card that only really shines after Epiphanies are included. Note: Sir Kowalski’s multiplier is additive with Ballista’s damage and not multiplicative like Reload’s - so it is just whatever it was +100% added on top.
Bombardment Prep
[Unique]
Show Effects
Yet another upgrade, this time increasing the reload max stack size from 3 to 4 while also granting 1 stack on use. Raises Veronica’s max damage potential, but it isn’t a must-have card like some of her others unless you know you’ll have the AP to spare in activating it. Additionally, it has the unique tag restricting excessive Reload cap raising. Note: A baseline Ballista goes from 375% -> 450% with 3 stacks vs 4.
Veronica’s Signature Potentials add new mechanics to her cards and all improve her damage, enhancing her Sub DPS capabilities.
Veronica’s playstyle completely centers around Ballista generation, buffing via Reload, and the support of her teammates through her powerful draw engine. The nuance to playing Veronica is knowing when it’s safe or not to establish each of her upgrade cards. You don’t want to compromise your ability to counter enemies or spend your entire turn doing nothing but setting up, only to fall incredibly behind in the encounter. Card removal and selection are also key to playing Veronica well, since not every team will want all her cards. Finally, maximizing Reload wherever possible is ideal to maintain her damage potential.
Dupes review aren't available yet. We will add them soon!
Best Cards
Note
For every Epiphany, we're colored their name based on how useful we think it is compared to the other variants. Here's the key to the colors:
- Epiphany Name - the best variant,
- Epiphany Name - a good variant,
- Epiphany Name - a niche variant.
Veronica best epiphanies aren't available yet. They will be added soon.
Gear
Veronica Gear guide isn't available yet. It will be added soon.
Deck & Teams
Important!
CZN is a game of randomness; sometimes you’ll be offered generic or Divine epiphanies that are stronger than a character's standard five options. In these cases, breaking the listed build can result in an even more powerful save. Adjust as you see fit!
Dupe Priority
Repose I >>> Sir Kowalski III
Repose I is the best card to Duplicate on Veronica - 0 cost card draw is incredibly powerful, nothing else in her deck comes close, as everything else good has the unique tag. If you don’t get offered Repose, Sir Kowalski III is also a reasonable Dupe choice, but his 1AP cost makes him significantly less efficient.
The build isn't available yet. We will add it soon!
Veronica is a universal support that can fit into most teams as a support damage dealer and potent card draw and deck thinning engine. The reason she’s so good and universal after optimal deckbuilding is:
The teams aren't available yet. We will add them soon!
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