Chaos Zero Nightmare (CZN)RinBuild and Guide

Character

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Introduction

Best guide and build for Rin from Chaos Zero Nightmare (CZN). Rin is a 5 character from the Striker class and Void attribute, who belongs to the Wanderer [No Affiliation] faction.

To learn more about Rin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Rin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Epiphanies

Gear

Deck & Teams

Profile

Cards

For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.

Starting Cards:
Card Image
1

Dark Mist Sword: First Form Attack

Attack
Attack

100% Damage.​
Card Image
2

Dark Mist Sword: Third Form Attack

Attack
Attack

220% Damage.​
Card Image
1

Protection

Skill
Skill

100% Shield.​

Show Effects

Card Image
0

Drawing Slash

Attack
Attack

[Haste]

120% Damage.
Obtain Dark Mist Stance.
Dark Mist Blade Art: +50% Damage.

Show Effects

Unique Cards:
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0

Dark Mist Secret Art: Destruction

Skill
Skill

Draw 1 card(s).
Gain Dark Mist Stance.

Show Effects

Card Image
1

Dark Mist Secret Art: Annihilation

Attack
Attack

[Haste]

150% Damage.
Dark Mist Blade Art: +1 Damage count.

Show Effects

Card Image
1

Dark Mist Inner Art

Skill
Skill

For 1 turn, Retain Dark Mist Stance.
Dark Mist Blade Art: For 1 turn, +30% Attack Card Damage.​

Show Effects

Card Image
1

Dark Mist Secret Art: Black Dance

Attack
Attack

80% Damage.
Dark Mist Blade Art: +1 Damage count according to the number of Skill cards in the hand (Max 5 times).

Show Effects

Ego Skill:
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6

Dark Mist Secret Ark: Slash

Ego Skill

400% Damage. 2 Vulnerable.

Show Effects

Epiphany Cards:

Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.

Card Image
0

Drawing Slash I

Attack
Attack

[Haste]

180% Damage.
Obtain Dark Mist Stance.
Dark Mist Blade Art: +50% Damage.

Show Effects

Card Image
0

Drawing Slash II

Attack
Attack

[Haste]

150% Damage.
Obtain Dark Mist Stance.
Dark Mist Blade Art: +1 Damage count.

Show Effects

Card Image
0

Drawing Slash III

Attack
Attack

[Haste]

350% Damage.
Dark Mist Blade Art: This card can be used.

Show Effects

Card Image
0

Drawing Slash IV

Attack
Attack

[Haste]

120% Damage.
Obtain Dark Mist Stance.
Dark Mist Blade Art: +30% Damage according to the number of cards in hand.

Show Effects

Card Image
2

Drawing Slash V

Attack
Attack

[Haste]

350% Damage.
Obtain Dark Mist Stance.
Dark Mist Blade Art: +50% Damage.

Show Effects

Card Image
0

Dark Mist Secret Art: Destruction I

Skill
Skill

100% Shield.
Draw 2 card(s).

Show Effects

Card Image
0

Dark Mist Secret Art: Destruction II

Skill
Skill

Draw 1 own card(s).
Dark Mist Blade Art: Cost -1 for 1 turn(s).

Show Effects

Card Image
0

Dark Mist Secret Art: Destruction III

Skill
Skill

Draw own 1 Attack card(s).
Dark Mist Blade Art: +50% Damage for 1 turn.

Show Effects

Card Image
0

Dark Mist Secret Art: Destruction IV

Skill
Skill

Move Dark Mist Secret Art: Annihilation and Dark Mist Secret Art: Black Dance from Draw Pile or Graveyard to hand.​

Show Effects

Card Image
2

Dark Mist Secret Art: Destruction V

Upgrade
Upgrade

At the start of the turn, if in Dark Mist Stance, Draw 1 card(s).​

Show Effects

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1

Dark Mist Secret Art: Annihilation I

Attack
Attack

[Haste]

225% Damage.
Dark Mist Blade Art: +1 Damage count.

Show Effects

Card Image
1

Dark Mist Secret Art: Annihilation II

Attack
Attack

[Haste]

50% x 2 Damage.
Dark Mist Blade Art: +2 hit(s).

Show Effects

Card Image
1

Dark Mist Secret Art: Annihilation III

Attack
Attack

[Haste]

100% x 2 Damage.
Dark Mist Blade Art: +100% Critical Damage.

Show Effects

Card Image
1

Dark Mist Secret Art: Annihilation IV

Attack
Attack

[Haste]

250% Damage.
Dark Mist Blade Art: +100% Damage.

Show Effects

Card Image
1

Dark Mist Secret Art: Annihilation V

Attack
Attack

[Haste]

180% Damage.
Dark Mist Blade Art: All cards in hand cost -1 for 1 turn.​

Show Effects

Card Image
1

Dark Mist Inner Art I

Skill
Skill

For 1 turn, Retain Dark Mist Stance.
Dark Mist Blade Art: For 1 turn, +60% Attack Card Damage.​

Show Effects

Card Image
0

Dark Mist Inner Art II

Skill
Skill

For 1 turn, Retain Dark Mist Stance.
Dark Mist Blade Art: For 1 turn, +30% Attack Card Damage.​

Show Effects

Card Image
1

Dark Mist Inner Art III

Skill
Skill

For 1 turn, Retain Dark Mist Stance.
Create 1 Dark Mist Secret Art: Annihilation card(s) and apply Ephemeral to that card.​

Show Effects

Card Image
1

Dark Mist Inner Art IV

Upgrade
Upgrade

At the start of the turn, obtain Dark Mist Stance.​

Show Effects

Card Image
1

Dark Mist Inner Art V

Upgrade
Upgrade

If in Dark Mist Stance state, +50% Rin's Attack card Damage.​

Show Effects

Potential

The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!

1

Epiphany Bonus

Potential 1

Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
2

Upgrade Basic Cards

Potential 2

Basic Card damage, shield gain, and healing amount +2%.
3

Neutral Card Upgrade

Potential 3

Neutral Card damage, shield gain, and healing amount +2%.
3-1

Basic Card Proficiency

Potential 3-1

Add Obtain Dark Mist Stance to Dark Mist Sword: First Form, Dark Mist Sword: Third Form card.
4

Upgrade Unique Cards

Potential 4

Unique Card damage, shield gain, and healing amount +2%.
5

Critical Chance Proficiency

Potential 5

+2% Critical Chance.
5-1

Basic Card Proficiency

Potential 5-1

+5% Damage of Rin's Dark Mist Sword: First Form and Dark Mist Sword: Third Form.
If Rin's Attack is above 500, an additional +5%.
6

Critical Damage Proficiency

Potential 6

+2.4% Critical Damage.
7

Upgrade Unique Stats

Potential 7

If Rin's Attack is greater than 600, +5% Critical Chance.
For every 40 Attack above that threshold, apply an additional +1% Critical Chance (up to an additional +10%).
Manifest Ego (dupes)
E1

Sleeping Memory

Manifest Ego 1

+20% Damage of Dark Mist Secret Art: Black Dance.
E2

Awakening Memory

Manifest Ego 2

If Rin obtains Dark Mist Stance, create 1 Sheathe Sword card . This effect can be triggered once every turn.
E3

Vivid Memory

Manifest Ego 3

+50% damage of the Dark Mist Secret Art: Slash Card, and increase Vulnerable by 1.
E4

Inner Memory

Manifest Ego 4

If Rin is not in Dark Mist Stance when using her card, obtain Dark Mist Stance.
E5

Complete Memory

Manifest Ego 5

The level of Potential of [Basic Card Enhance], [Unique Card Enhance] and [Neutral Card Enhance] +3.
E6

Liberated Memory

Manifest Ego 6

At the beginning of the battle, obtain Dark Mist Stance. At the beginning of a turn, if Rin is in Dark Mist Stance state, obtain 2 Morale for 1 turn.
Stats (level 60)
HP
446
DEF
155
ATK
468
Voice Actors
JPN
-
KR
-
Gallery

Review

Introduction
Performance Profile

ST Damage [4/5]

    

AoE Damage [1/5]

 

AP Efficiency [2/5]

  

Utility [1/5]

 

Rin utilizes the Dark Mist Stance to enhance her abilities. She enters this stance through specific cards and only exits the stance when another Combatant plays an Attack card. While the stance is active, most of Rin's cards gain additional effects that allow her to deal fantastic single-target damage while also buffing herself, improving AP efficiency, and increasing hit counts, damage multipliers, and more. Playing Rin is all about chaining together attacks and staying in her stance as consistently as possible.

Pros & Cons
Pros

  • Fantastic single-target damage output (when set up correctly).

  • Self Card Draw.

  • Great self-damage scaling while Dark Cloud Stance is maintained and when played with Skill-heavy allies.

Cons

  • No AoE Cards.

  • Must maintain Dark Cloud Stance to remain effective.

  • Other Combatants' Attack Cards end Dark Cloud Stance in most cases, restricting your team options.

Ratings

Rin ratings aren't available yet. We will add them within a week of the launch.

Key Mechanics
  • Dark Cloud Stance: Dark Mist Stance is a keyword on almost all of Rin’s cards; some allow her to enter it while others gain bonus effects while she’s within it. Dark Mist Stance can be tracked either via the buff menu or an icon under the team HP bar, which is either lit up or not based on whether the stance is active. After entering, Rin will remain within the stance until another combatant uses an Attack Card, after which she’ll immediately exit it.
Cards & Ego Skill
Card Image
6

Dark Mist Secret Ark: Slash

Ego Skill

400% Damage. 2 Vulnerable.

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Dark Mist Secret Ark: Slash

Rin’s Ego Skill, Black Mist Secret Ark: Slash costs an expensive 6EP but does very high single-target damage and applies 2 Vulnerable stacks which, when timed correctly, can dramatically increase Rin’s combo damage.

Card Image
1

Dark Mist Sword: First Form Attack

Attack
Attack

100% Damage.​
Dark Mist Sword: First Form Attack

A basic 1AP Attack card which is an unremarkable baseline but can be upgraded to put Rin into Dark Mist Stance on use, improving its utility.

Card Image
2

Dark Mist Sword: Third Form Attack

Attack
Attack

220% Damage.​
Dark Mist Sword: Third Form Attack

Identical to First Form, but costs 2AP, not 1, and does more damage. Still gains the same benefit from potentials but is more costly to access.

Card Image
1

Protection

Skill
Skill

100% Shield.​

Show Effects

Protection

Rin’s basic shield is completely standard and doesn't have any extra synergy with her kit.

Card Image
0

Drawing Slash

Attack
Attack

[Haste]

120% Damage.
Obtain Dark Mist Stance.
Dark Mist Blade Art: +50% Damage.

Show Effects

Drawing Slash

A 0-cost Attack card that deals solid damage and, most importantly, grants Dark Mist Stance. Also, if used when already in Dark Mist stance gains a multiplicative +50% damage boost, taking its unbuffed damage from 120% to 180%. The best card in Rin’s starter deck and one of her best overall, full stop.

Card Image
0

Dark Mist Secret Art: Destruction

Skill
Skill

Draw 1 card(s).
Gain Dark Mist Stance.

Show Effects

Dark Mist Secret Art: Destruction

A 0AP Skill card that draws 1 card and puts Rin into the Dark Mist Stance. Outside of taking an action in front of enemies, there is very little downside to this card, but it’s also not very useful in most Rin decks until Epiphanies unless you find yourself frequently falling out of Dark Mist.

Card Image
1

Dark Mist Secret Art: Annihilation

Attack
Attack

[Haste]

150% Damage.
Dark Mist Blade Art: +1 Damage count.

Show Effects

Dark Mist Secret Art: Annihilation

A 1AP 150% DMG Attack that deals its damage twice while in Dark Mist Stance. One of Rin’s better damage cards, baseline, you’ll definitely want as soon as possible, but it becomes far stronger with Epiphanies.

Card Image
1

Dark Mist Inner Art

Skill
Skill

For 1 turn, Retain Dark Mist Stance.
Dark Mist Blade Art: For 1 turn, +30% Attack Card Damage.​

Show Effects

Dark Mist Inner Art

Rin’s primary buff card is a skill that costs 1AP, preserves Dark Mist Stance for 1 turn on use (won't be removed with other combatant attacks) and increases her Attack Card damage by an Additive +30% for 1 turn if you’re in Dark Mist Stance when used. A bit of an underwhelming effect baseline for its cost and 1 turn duration, but does get better with Epiphanies.

Card Image
1

Dark Mist Secret Art: Black Dance

Attack
Attack

80% Damage.
Dark Mist Blade Art: +1 Damage count according to the number of Skill cards in the hand (Max 5 times).

Show Effects

Dark Mist Secret Art: Black Dance

Rin’s best damage and payoff card, which scales very well with the additive damage from Inner Art and Morale-like effects. Costs 1AP to use and deals 80% ATK, but while Dark Mist is active gains an additional hit per skill card you have in hand, up to 5, for a total potential multiplier of 480% minimum. Note: With Inner Art Active and 5 skills, this skill scales like this. (80% + 30%) x 6 = 660%.

Potentials

Rin’s Signature Potentials offer significant damage boosts as well as some additional functionality, making them a high priority to unlock.

  • 3-1: Adds Dark Mist Stance to her basic attacks, making it an absolute must-have as soon as possible to ensure consistent starts to battles.
  • 5-1: Increases both of Rin’s basic attacks by +5% and if her ATK is greater than 500, grants a further +5% boost.
  • 7: When Rin’s ATK is over 600, she gains +5% Crit Rate and for every 40, grants a further 1% up to a cap of 10% for a total of 15%.
Playstyle & Gameplay
Standard Playstyle

Rin is a set-up and combo-based combatant that requires careful team and deck building to work well. When playing Rin, ensure you’re always in Dark Mist Stance when using a card that can be empowered by it. To achieve this, either build decks without Attack Cards from other combatants or have enough ways to continually enter or preserve the stance. Next should be maximizing buffs and AP available for Rin to allow for effective comboing, and if possible, having as many skills in the deck as is viable to maximize Black Dance’s hit count.

Dupes Review

Dupes review aren't available yet. We will add them soon!

Best Cards

Best Epiphanies
Note

For every Epiphany, we're colored their name based on how useful we think it is compared to the other variants. Here's the key to the colors:

  • Epiphany Name - the best variant,
  • Epiphany Name - a good variant,
  • Epiphany Name - a niche variant.

Rin best epiphanies aren't available yet. They will be added soon.

Gear

Gear

Rin Gear guide isn't available yet. It will be added soon.

Deck & Teams

Recommended Build
Important!

CZN is a game of randomness; sometimes you’ll be offered generic or Divine epiphanies that are stronger than a character's standard five options. In these cases, breaking the listed build can result in an even more powerful save. Adjust as you see fit!

The build isn't available yet. We will add it soon!

Best Synergies

The synergies aren't available yet. We will add them soon!

Best Teams

The teams aren't available yet. We will add them soon!