Chaos Zero Nightmare (CZN)Mei LinBuild and Guide

Character

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Introduction

Best guide and build for Mei Lin from Chaos Zero Nightmare (CZN). Mei Lin is a 5 character from the Striker class and Passion attribute, who belongs to the Terrascion [Planet-Born] faction.

To learn more about Mei Lin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Mei Lin check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Epiphanies

Gear

Deck & Teams

Profile

Cards

For a lot card descriptions we updated them compared to what's in game - as either they didn't work as the description implied or the translation was a bit confusing.

Starting Cards:
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1

Strike

Attack
Attack

100% Damage.​
Card Image
1

Flame Dragon Guardian

Skill
Skill

100% Shield.​

Show Effects

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1

Flame Dragon's Jewel

Upgrade
Upgrade

[Unique][Outbreak of War]

+20% Attack Card Damage.
When using an Attack Card, 1 Passion Weakness to the target.

Show Effects

Unique Cards:
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1

Rising Dragon Spire

Attack
Attack

100% Damage.
2 Embers.
Combo: +1 hit(s).

Show Effects

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0

Unity of Attack and Defense

Skill
Skill

Draw 2 Basic Card(s), cost of that card -1 for 1 turn.​
Card Image
1

Spirit of the Aromata

Skill
Skill

[Retain]

When using a card, +20% Damage for 1 turn.

Show Effects

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2

Flame Dragon's Sovereignty

Attack
Attack

[Attack Weakness [Tag]]

300% Damage.
Destroy: Retain Embers.

Show Effects

Ego Skill:
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6

Heavenly Flame Dragon

Ego Skill

+1 hit(s) to the next 4 Basic Attack card(s).
Epiphany Cards:

Epiphany cards are special evolutions for the cards you can obtain while playing the roguelike mode. Only some cards in the character's deck can get Epiphany effects. Since there's quite a lot of them, we don't display them by default - press the button below to show them. There are also Divine variants of Epiphany cards, but we're still working on gathering them.

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1

Flame Dragon's Jewel I

Upgrade
Upgrade

[Unique][Outbreak of War]

+30% Attack Card Damage.
When using an Attack Card, 1 Passion Weakness to the target.

Show Effects

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1

Flame Dragon's Jewel II

Upgrade
Upgrade

[Unique][Outbreak of War]

+20% Attack Card Damage.
When using an Attack Card, 1 Tenacity Damage to the target.

Show Effects

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1

Flame Dragon's Jewel III

Upgrade
Upgrade

[Unique][Outbreak of War]

+20% Attack Card Damage. When using an Attack Card, 1 Ember and 1 Passion Weakness to the target

Show Effects

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1

Flame Dragon's Jewel IV

Upgrade
Upgrade

[Unique][Outbreak of War]

+30% Critical Chance.
Upon Critical Hit, 1 Tenacity Damage, 1 Ember.

Show Effects

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2

Flame Dragon's Jewel V

Upgrade
Upgrade

[Outbreak of War]

On Ravage, 300% Damage to the target.

Show Effects

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1

Rising Dragon Spire I

Attack
Attack

100% Damage.
2 Embers.
Combo: +2 hit(s).

Show Effects

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1

Rising Dragon Spire II

Attack
Attack

150% Damage.
3 Embers.
Combo: +1 hit(s).

Show Effects

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2

Rising Dragon Spire III

Attack
Attack

200% Damage.
+1 hit to Passion card next used.

Show Effects

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1

Rising Dragon Spire IV

Attack
Attack

100% Damage.
+2 hits to next used Basic Attack Card.

Show Effects

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2

Rising Dragon Spire V

Attack
Attack

150% Damage.
+1 hit for each Passion card used for 1 turn.
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0

Unity of Attack and Defense I

Skill
Skill

Draw 2 Basic Card(s), cost of that card -1 for 1 turn, +50% Damage, Shield, and Heal.​

Show Effects

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0

Unity of Attack and Defense II

Skill
Skill

Move own 2 Basic Card(s) to hand, Cost -1 for 1 turn.​
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2

Unity of Attack and Defense III

Skill
Skill

Draw 2 Basic Card.
Select up to 2 card(s) in hand to Exhaust.
2 Morale, 2 Resolve for 1 turn per card.​

Show Effects

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0

Unity of Attack and Defense IV

Upgrade
Upgrade

Create 2 Strike card(s), Cost -1.​
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2

Unity of Attack and Defense V

Upgrade
Upgrade

[Unique]

+100% own Basic card Damage

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1

Spirit of the Aromata I

Skill
Skill

[Retain]

When using a Passion card, +20% Damage for 1 turn.

Show Effects

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1

Spirit of the Aromata II

Skill
Skill

[Retain]

When using a card, +30% Damage for 1 turn.

Show Effects

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0

Spirit of the Aromata III

Skill
Skill

[Outbreak of War]

When using a card, +20% Damage for 1 turn.

Show Effects

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1

Spirit of the Aromata IV

Skill
Skill

[Retain]

When using a card, 1 Ember on a random enemy for 1 turn.

Show Effects

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1

Spirit of the Aromata V

Skill
Skill

[Retain]

When using a card, +50% your Basic Card Damage for 1 turn.

Show Effects

Potential

The values are shown for level 1 for the nodes currently. Some of them can be leveled multiple times (up to 5/10) and we will add those values soon!

1

Epiphany Bonus

Potential 1

Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
2

Upgrade Basic Cards

Potential 2

Basic Card damage, shield gain, and healing amount +2%.
3

Neutral Card Upgrade

Potential 3

Neutral Card damage, shield gain, and healing amount +2%.
3-1

Basic Card Proficiency

Potential 3-1

Strike cards gain an additional 1 stack of Embers.
4

Upgrade Unique Cards

Potential 4

Unique Card damage, shield gain, and healing amount +2%.
5

Critical Chance Proficiency

Potential 5

+2% Critical Chance.
5-1

Basic Card Proficiency

Potential 5-1

+5% Mei Lin's Strike Damage.
If Mei Lin's Attack is above 500, an additional +5%.
6

Critical Damage Proficiency

Potential 6

+2.4% Critical Chance.
7

Upgrade Unique Stats

Potential 7

If Mei Lin's Attack is greater than 600, +4% Weak Point Damage.
For every 50 Attack exceeding that value, +1% (up to an additional +8%).
Manifest Ego (dupes)
E1

Sleeping Memory

Manifest Ego 1

Flame Dragon's Sovereignty card now strikes Critical Hit to defeated targets,
E2

Awakening Memory

Manifest Ego 2

When Mei Lin's cards deal Damage, apply 1 Embers on the target
E3

Vivid Memory

Manifest Ego 3

Heavenly Flame Dragon's effect, which adds an additional hit for the next 4 basic attack cards, now applies to the next 6 cards.
E4

Inner Memory

Manifest Ego 4

When Mei Lin's attack defeats an enemy, gain 1 Flame Dragon Awakens.
Flame Dragon Awakens: For 1 turn(s), Mei Lin's attack card damage +20%, additional damage +20% against defeated targets.
E5

Complete Memory

Manifest Ego 5

Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards].
E6

Liberated Memory

Manifest Ego 6

When Mei Lin obtains Flame Dragon Awakens twice, 100% Fixed Damage to all enemies and inflict 3 Embers.
Stats (level 60)
HP
446
DEF
155
ATK
468
Voice Actors
JPN
-
KR
-
Gallery

Review

Introduction
Performance Profile

ST Damage [5/5]

     

AoE Damage [1/5]

 

AP Efficiency [5/5]

     

Utility [2/5]

  

Mei Lin is a single-target damage and break specialist capable of constantly applying Passion Weakness to enemies, ensuring she almost always has an Attribute advantage. Her cards are all low-cost with an emphasis on incredible self-buffing and scoring benefits for herself and her team when breaking enemies. Her card Unity of Attack and Defense also grants her insane card draw and cost efficiency, and her Ego Skill bolsters the hit count of her basics, the main source of her damage.

Pros & Cons
Pros

  • Self card draw and AP cost reductions.

  • Incredible self-buffing capabilities.

  • Can apply Passion Weakness on enemies to always deal Tenacity Damage and gain attribute damage bonus herself and Passion Allies

  • Outstanding burst single-target damage.

Cons

  • Ego Skill is expensive.

  • No AoE Cards.

Ratings

Mei Lin ratings aren't available yet. We will add them within a week of the launch.

Key Mechanics
  • Attack Weakness/Weak Point Damage: Makes an Attack card deal damage as if it had an elemental advantage.
  • Ember: Applies a stacking debuff to the enemy. When the enemy is broken, or hit while in a broken state, deal +30% damage per Ember stack and consume all stacks (up to 5 stacks).
  • Combo: Gain additional effect after activating another card of the same elemental type.
  • Breakthrough/Defeat/Broken: Enemies in this status have had their Tenacity bar fully broken.
  • Tenacity Damage : Deplete enemies' tenacity bar.
Cards & Ego Skill
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6

Heavenly Flame Dragon

Ego Skill

+1 hit(s) to the next 4 Basic Attack card(s).
Heavenly Flame Dragon

Mei Lin’s Ego Skill is expensive, costing 6EP to use, but doubles the hit count of her next 4 basics, offering a tremendous amount of burst potential when combined with Unity of Attack and Defense. These additional basics have no time limit on them, so you can use this Ego as soon as available and reap the benefits whenever it’s convenient.

Card Image
1

Strike

Attack
Attack

100% Damage.​
Strike

Mei Lin’s basic attacks are a core part of her kit, which are discounted, empowered, and used extensively by the rest of her kit. You’ll be using them very… very often. Also applies 1 stack of ember per use after unlocking potentials!.

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1

Flame Dragon Guardian

Skill
Skill

100% Shield.​

Show Effects

Flame Dragon Guardian

Basic Shield card that can be drawn and used for 0 cost via Unity of Attack and Defense, but is otherwise unremarkable.

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1

Flame Dragon's Jewel

Upgrade
Upgrade

[Unique][Outbreak of War]

+20% Attack Card Damage.
When using an Attack Card, 1 Passion Weakness to the target.

Show Effects

Flame Dragon's Jewel

Mei Lin’s signature card and one of the strongest upgrades available. Is 1AP to use and grants all of Mei Lin’s Attack Cards a multiplicative +30% boost while also causing them all to apply 1 turn of Passion Weakness, essentially ensuring she’ll always have elemental advantage and the damage bonus that comes with it. Even better is that this card has Outbreak of War, meaning you’ll always be able to use it at the start of fights! It also has a unique meaning; it cannot be stacked.

Card Image
1

Rising Dragon Spire

Attack
Attack

100% Damage.
2 Embers.
Combo: +1 hit(s).

Show Effects

Rising Dragon Spire

A 1-Cost Attack card that deals damage, applies 2 Ember stacks, and has a Combo effect that causes it to hit twice. An incredibly efficient damaging card with very loose restrictions, given the high AP efficiency of the rest of Mei Lin’s cards. If you’re worried, though, you can pair Mei Lin with another Passion character to guarantee it’s always active.

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0

Unity of Attack and Defense

Skill
Skill

Draw 2 Basic Card(s), cost of that card -1 for 1 turn.​
Unity of Attack and Defense

Mei Lin’s best card, which when upgraded and copied, can form truly degenerate combos when built around correctly, but is still incredibly strong at a baseline as well. It is a 0AP cost skill that draws 2 Basic Cards (Strike or Flame Dragon Guardian) and reduces their cost by 1 for the current turn. It's straight up a 0-cost draw 2 gain 2 AP, which is incredible. Note: If there are not enough eligible cards for this card to draw, it will draw them from the grave as well. ALSO, if a card has already been played this turn, it CANNOT be drawn again; this can be BYPASSED with an epiphany that changes DRAW to MOVE.

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1

Spirit of the Aromata

Skill
Skill

[Retain]

When using a card, +20% Damage for 1 turn.

Show Effects

Spirit of the Aromata

Another buffing card for Mei Lin, but this time a temporary one. Cost 1 AP and grants Mei Lin a unique effect that causes her to gain an additional +20% DMG multiplier every time she plays a card, stacking infinitely. This effect and its buff last 1 turn. This is absurdly potent when combined with Mei Lin’s many low or no-cost cards. Also has Retain, allowing it to be saved for the perfect moment.

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2

Flame Dragon's Sovereignty

Attack
Attack

[Attack Weakness [Tag]]

300% Damage.
Destroy: Retain Embers.

Show Effects

Flame Dragon's Sovereignty

This card has Attack Weakness, meaning it will always deal damage as if it has an elemental advantage. It hits for 300% damage before whatever buffs you might have/give it. On top of everything else, if you break an enemy with it it deals all the extra Ember damage you have stacked onto the target without consuming the stacks.

Potentials

Mei Lin’s 3-1 is one you’ll want to pick up quickly, while her other signature potentials add damage stats to her kit based on her attack stat. If you’re hitting those stat thresholds, they are definitely worth the pick up.

  • 3-1: Causes Strike to add 1 Ember stack to the enemy on use. Makes it easier to generate stacks of Ember for more bonus damage when breaking or hitting broken enemies.
  • 5-1: Adds an extra 5% damage to Strike. Additionally, if Mei Lin’s Attack is greater than 500, an additional 5% is added, for 10% total.
  • 7: Adds 4% Weak Point Damage if Mei Lin’s Attack is greater than 600. For every 50 Attack over 600, +1% Weak Point Damage is added, up to 8% extra. Mei Lin is almost always dealing Weak Point Damage, so the extra damage here adds up fast.
Playstyle & Gameplay
Standard Playstyle

Mei Lin’s playstyle is fairly straightforward. She wants to play her free/cheap Attack cards as much as possible while focusing on breaking enemy Tenacity bars to deal additional damage. On most turns, you can just play whatever Attack cards she has in hand, or draw more and play them, incredibly simple but very effective.

Dupes Review

Dupes review aren't available yet. We will add them soon!

Best Cards

Best Epiphanies
Note

For every Epiphany, we're colored their name based on how useful we think it is compared to the other variants. Here's the key to the colors:

  • Epiphany Name - the best variant,
  • Epiphany Name - a good variant,
  • Epiphany Name - a niche variant.

Mei Lin best epiphanies aren't available yet. They will be added soon.

Gear

Gear

Mei Lin Gear guide isn't available yet. It will be added soon.

Deck & Teams

Recommended Build
Important!

CZN is a game of randomness; sometimes you’ll be offered generic or Divine epiphanies that are stronger than a character's standard five options. In these cases, breaking the listed build can result in an even more powerful save. Adjust as you see fit!

The build isn't available yet. We will add it soon!

Best Synergies

The synergies aren't available yet. We will add them soon!

Best Teams

The teams aren't available yet. We will add them soon!